Hey fellow users! After seeing all the wonderful forums and community activity, I decided to start a WIP thread for my project. Currently, I am still in the sculpting and hi-poly phase and am pushing myself to get out of that by chipping away whatever I can. My end goal is to get this game ready by the end of February, so…
I'm a long time max/zbrush user, and one thing that's really, really important for me is having a functioning goZ to send stuff back and forth between the two programs. For a long time I didn't upgrade my max version from 2016, simply because goZ seemed to break when I upgraded and none of the new max features were really…
Hi Polycount! :) It’s been a while. So a while back I posted about being laid off from my last job as a Lead 3D Artist. I am sure I speak for many people here when I say that I really really dislike the job search. I interviewed at many of my “Dream” jobs/studios. But unfortunately I never had a chance to get past the…
In order to make it possible with Keyhydra we had to re write entirely our own shortcuts system, our own structure, our own UI . Yes it can be done by script. That is what I did at the beginning back in 2010-2012. But that don’t allow to do serious and really Powerfull stuff as updating and maintaining a script isn’t user…
Ok there are way too many people to quote and reply to, but to each and every one of you. Thank you! I've been struggling with bipolar disorder and anxiety throughout my 25 short years of life and it affects me alot but your encouragement has really helped me. I joined the game pretty late, I started taking this more…
I saw this in another forum - perhaps related to the lag? Seems like they changed something regarding Windows Ink in 2020. You could try panning and zooming with the mouse first to see if lag occurs. Here’s what’s changed in 2021.1: ADDED: Preferences >> Tablet >> Tablet Driver API to determine how ZBrush works with…
Looks fine in Maya and FBXReview. but prop joint jitters in UE4. this is going from Maya 2015/2014 to UE4 4.11 https://www.youtube.com/watch?v=VNvM7bGHiYE things I have tried so far, both in Maya 2015 and 2014 Baking the skeleton every frame on export. Quaternion and Euler rotation settings in FBX Export Cleaning up…
Welcome to the Monthly Noob Challenge July 2014 (21)! I'm testing out a secondary prop challenge for the month! Join our Skype group too if you want! Add me on Skype and I will add you to the group. Skype: alexmasterofcats You don't have to join the Skype if you don't want to though, you don't need to ask to participate or…
Welcome to the Monthly Noob Challenge June 2014 (20)! I'm testing out a secondary prop challenge for the month! Join our Skype group too if you want! Add me on Skype and I will add you to the group. Skype: alexmasterofcats You don't have to join the Skype if you don't want to though, you don't need to ask to participate or…
I have an old PC with win7, 8GB RAM, GT 730: Max2017 uses 25-30% CPU on standby, but doesn't freeze. :-O 2018 and 2019 uses 0% CPU on standby, but freezes on viewport navigation after max. 30sec. No solution posted here works. Going back to older viewport renderers only results in standby consuming 50..90% CPU resources.…