Thank you! There might be an easier way than how I did it but, 1) I first created a Spline with the curvature I wanted. 2) Then I created a Cylinder with a PathDeform(WSM) modifier to follow the spline I had made. 3) After this step I go back to the cylinder and play with the diameter until I get the right thickness. At…
Hey there! it's been quite long and a lot of things have happened that prevented me from doing a lot of work on this scene (Including getting a job in the industry, yay!) Now that everything is a bit more settled down I can balance it all so that I can have some fun on my spare time and bring this environment to life. Even…
It looks like there's a ray miss where the hard edges split the mesh. Hard edges that aren't pared with UV splits can generate extreme normal values that will cause artifacts when blending across the split edges. This can be resolved by adding a UV split along the hard edges and adjusting the padding so there's adequate…
Probably the best thing for a beginner is to stick with Blender for now and pick up Maya a little bit later. If you're a student be sure to take advantage of the student licenses for Autodesk's programs. It's good to pick up a 2d program like Krita or Photoshop as well to do textures and sketches. If you're serious about…
I wouldn´t necessarily call it fun:) And you will probably have nothing to show to people in this time. However seeing your improvement to older models can be quite satisfying and rewarding. Also in the long run you will get better faster which means you can focus faster on whole projects again ;) In regards to Biomag´s…
Monastery Of The Mangy Wolf Our latest update is a mini-feature revealing the overhauled Monastery Of the Mangy Wolf. Home to Rufus Pu and his hairy Were-fu practising minions, the snow peaks of this winter tundra are one of the key locations you will be able to explore in the upcoming demo.…
Wait, did you just describe GoldenEye as an "awesome exploration in art style"? Looks pretty damn grey and bland to me... The only reason Goldeneye wasn't "ultra realistic" was because you couldn't do that on the N64... I don't really get this whole thing, it seems like you're saying "sculpting is easier than painting"?…
Thanks a lot for the great and indepth feedback. @D.Walker Ive sorted out the normal issue on the arches somewhat, some kind of artefact in the normal map, must not have set the smoothing groups on the edges to be hard when I baked. We have to create a showreel for a module but I also thought it was important that you…
The world is always ending for someone. Here is a list of people that have failed to schedule the end of the world. https://en.wikipedia.org/wiki/List_of_dates_predicted_for_apocalyptic_events When people don't understand something they tend to fear it and think worst case scenario. It helped keep us safe when we where…
Hi there, apologies for the late response, I know how frustrating it can be to get answers from forums when people reply like half a day later haha. Right, so in Xnormal , you can actually import a separate cage file into the program or you can quite easily generate a cage file in the program itself. --- In regards to…