Hello everyone!As pretty much every year I took part in the Global Game Jam this year.We built a nice little pirate game and had lots of fun - it's always amazing to see what can be achieved in just 48 hours. First of all, the team:Valentin Klink: Programminghttp://klinkcode.com/ Kerstin Arnold: Particles and FX…
Hi there. Congrats on graduating. I feel where your coming from regarding not getting that criticism you need at school with your work. I'll share some thoughts I have on your site/work. Overall -Site seems easy to navigate, there's art instantly in your face which is good. -I like the fact that you have wireframe/AO on…
Heyo! Popping on here to share my recent project, Temple for the God of Life! I had a great time working on this and got to try out a bunch of new workflows and techniques, while focusing on my main goal of making something modular and managing my time. I spent a lot of time in unreal making blueprints, and building…
Made a start on blocking out the outside of the boutique for our project yesterday. We got feedback suggesting we try to show the outside of the store to make clearer the travel and connection between the sewing room and the forest for material gathering, since the link between the locations is not very clear right now…
Position: Environment Artist Location: San Francisco, CA Start Date: ASAP About nWay nWay was founded in 2011 by gaming veterans Tony Harman, Taehoon Kim, and Dave Jones to revolutionize online free-to-play gaming by bringing fun, console-quality multiplayer games to web and mobile platforms. Our team has collectively…
I focused on modelling and UV unwrapping the interior walls and floor, as the interior space is the first and highest priority area to be completed in the modelling process. ~ OPEN TO FEEDBACK AND SUGGESTION ^^ ~ Interior Wall & floor (Modelled and UV Unwrapped.) Window Wall. Its upper Ventilation and main window are…
Hi. I am working on a scene based on concept art by Ismail Inceoglu https://www.artstation.com/artwork/K2Ke9 The goal is to create an environment for a 3rd person game. Similar to Uncharted series. I have my basic Blockout done and now I am working on assets and lighting. (All artificial light are just a place holder) I…
A good start! This is going to be a bit of a wall of text, but I'm just dedicating a paragraph or so to each image you've given us. First, for all the examples, tone down your normal details. It's a common mistake with beginners to add a whole lot of gritty and really intense noise to their height/normal information,…
Helloo, First thread i think! My names Beau Lamb, im a student studying at manchester in the UK. Im starting a thread here to try and get some feedback on my work and hopefully improve :) Here is a link to my current portfolio = http://beaulamb1992.wix.com/beaulamb-gameartist#!home/mainPage Feedback on that would be great,…
Hello, my name is Aleksi and I'm a finnish character artist and have previously worked at Remedy Entertainment here at Finland. I'm also currently looking for a new team to join so check my sig for my ArtStation if you are interested in hiring or otherwise interested in my work. Thanks :) This is a personal project that…