Hey polycounters I've been thinking hard about what I should do next in life to achieve my goal of becoming an artist in a good studio, here's my story so far: I am 21. I studied art & design, computing and emedia A levels at college, decided I wanted to aim for the games industry, but unsure whether to do programming or…
Shagret: Images Blog/Info I have been working on a game project using the NWN2(Neverwinter Nights 2) toolset for quite some time. While perhaps not as ambitious or laudable as other endeavors here, it has become quite an expansive project and I'm looking for some assistance on a relatively small matter. Hopefully someone…
hey folks I figured I'm almost at a crossroads in my career as an artist and should probably seek some direction. I was trained at algonquin college's animation program and am a graduate in traditional animation. I was hired by a local animation studio before I was able to finish the academic program, but my being hired…
Hey polycount I trust you guys know All The Tech Stuff so could you spare some recommendations for a work laptop? Budget ideally is around $1000-1500. I already have a solid desktop, I've just realized recently that being able to work on the go is really valuable for my current lifestyle. * I do a lot of pixel/2d art so…
-Polycount thread on specialist vs generalist: https://polycount.com/discussion/171014 -A lot of it depends on where you want to work. Historically, large AAA studios usually hire specialists, which smaller studios may hire people with broader skillsets. However, with the quality bar being raised higher every year, even…
Fixed it ... well kinda - Haven't tested it but it compiles now. I had to comment out some math in the Translucency lighting model function. Might looked borked. //==============================Info===============================/*Soft Light Skin Shaderrelease 1 (First public release)History: - R1 (10/05/2006): Initial…
Hi, here is my first topic ! I'm a french 3d student and I'm currently in the middle of my last year of studies (yay !), I'm starting to build my portfolio in order to find an internship or a job at the end of my scholarship, and for this I'm planning to do a new project on UE4. This scene will also be my work for my final…
I really need some help with the topology of a rifle I modeled based on the Brown Bess, as well as the modeling workflow for UE4. I'm a 2D/texture artist, and so far I have been modeling mostly as a hobby. At the moment I am living in a town with very few job options and in a country with a language I do not speak, so I…
Telltale Games has an immediate opening for an Environment Artist with at least five years of professional experience to work with our award-winning art team on our upcoming Game of Thrones title! Please apply if you have a strong eye for composition, scene lighting, texture and color theory. You can create art assets that…
Hello I hope you can help, I would like to ask you what you would expect to see from Games Art and Design graduates these days? The reason I ask is that our BA Games Art Degree programme is currently undergoing it’s five year review so it’s a chance for me to make adjustments to the course. All university degrees go…