I was just wondering if anyone has and suggestions on how to get this kind of look http://2photo.ru/en/post/30388 with either materials, shaders, or lighting.
Hey there, I'm Noah Magloire, a concept artist and illustrator. Whether it’s a stylized concept or a realistic approach, I’m excited to dive in and make it shine and bring unique ideas to the table. I thrive on collaboration and love pushing creative boundaries. If you're looking for someone who’s passionate, reliable, and…
Hi Lorenzo Your bake looks good to me - how big is your map and how much space/pixels do you have between each shell? On your low poly you could possibly loose a few edges loops (you have some double loops at the very edges). If the loop isn't changing the silhouette/shape in any way then you can usually lose them. As to…
Thank you for sharing and nudging me a bit. Appreciate it. I'm going for standard game asset, normal wear, meaning how it would look going into battle or in your inventory. It's been used in battle before for years, but not very recently per se. It should have evidence of being a vehicle for heavy use, but still clean…
Hello! We are looking for 3D character creator who can do modeling, rigging and animation, similar art style to Diablo 3 or The Witcher 3. We have 6 team members right now. Me as the lead director/designer and programmer, 1 programmer, 1 music/sound designer, 1 character concept artist and 2 environment artists. We are…
Most people here are artists, so you might get fewer replies than you expect. Who is this for, though? This doesn't look bad per se, but why would you want to go through the pain of doing something like this on a phone at all? "Doodling" on public transportation? Programming in bed? Or is this for people who don't have a…
I am looking for a modern tutorial/guide to wind/wpo animation for Unreal Engine 5. Specifically for trees and realistic as possible. I cant seem to find any information on how to make one that isn't old or how I am supposed to setup the vertex colors for use in the shaders. Any help would be greatly appreciated.
Hi there, i'm looking for an talented concept artist (enviro/props) to work on some coop project, could be just some props, bigger project like environment. This is the link to my portfolio : https://www.artstation.com/artist/romaindurand I'm freelancer at the moment and 'im looking to improve my portfolio in order to have…
We Are looking for colaboratos! Join the Weird Forge Studio Team Founded in December 2022, Weird Forge is an independent studio from Spain born from the ambition to create a deep strategy experience for seasoned players. We are currently immersed in the development of our first major project: a Dark Fantasy PVP Turn-Based…
Few things. First tell us what it's for. I am going to assume it's a game res model so. Don't spiral the geo down to the wrist. There is no point. Try to keep the same amount of loops all the way down the arm. Don't bother trying to put topology for every muscle. It needlessly complicates things for the rigger. I think…