"Life is because of the gods; with their sacrifice, they gave us life. ... They produce our sustenance ... which nourishes life." --- I'm excited to show you "Sacrifice". This is my latest personal project, created during my environment art mentorship with Alex Beddows & Skill Tree. The environment was inspired by the…
Hi everybody, I wanted to discuss and ask advice regarding a part of the high to low poly pipeline. My mentor told me that, as a last step before baking the normal map from my high poly to low poly, it is good to inflate/displace the high poly geometry (make it more puffy if you will) to completely cover the low poly…
i would hesitate to put quadro and firegl in the same quality. i never had good experience with any quadro. they are just plain shitty for game developers. i got the firepro on August 2013. at the time i believe i tried gtx 690 and few months before than i tried gtx 560 ti. non of them gave me good fps while sculpting on a…
Make sure you mess around with your static model's lightmap resolution under properties in the static mesh editor, usually its set to a pretty low resolution by default. You don't really have to bump it up to a crazy resolution for shadow maps, it depends on the object and how crisp you want the shadows. Usually I start…
good morning everyone, first of all thanks for the positive feedback :) i totally missed putting up the link to the intro of pinos journey, the guys watching the portfolio or digging through deviantArt might have seen it, but for the others - here it is just click the image to see it, it was made by Julius Brocklmann as…
@N88tr: Indeed :) But I think I'm already making progress on that. @Jessica Dinh: I prefer to stay with my more primitve tools for now. I have a full license for it as I'm also doing little assets and rigs for friends that want to sell their final products. I also plan to sell my future little indie games for 2 or 3 bucks…
I haven't been this engrossed in a game since Deus Ex! That was many years ago too. Unfortunately Half Life 2 looks like Half Life 1 to me. I have every single detail turned down lowest, and I've got a 2.4Ghz processor, DirectX 9, a Radeon 9600 Pro with the latest drivers, but only 256MB of DDR RAM. I'm getting frame rates…