Hey! Jason and I (and a mystery guest) are having a talk at Gnomon next week, which will also be streamed live, covering the role of an artist beyond just making pretty pictures for games, working with other departments, and thinking beyond the wacom pen.…
Hi! I’m looking for advice on implementing a game asset like this. It’s a platform made up of several objects placed tightly next to each other, forming a single surface. I’m interested in methods to texture-paint such an object as shown in the screenshot. I want to achieve a seamless surface — say grass, a meadow, or…
hi my name is chris beckett ad my friend name is nathan we are making a game but we need a artist and 3d moderler, if your intrested please contact us at cbfc1@hotmail.co.uk or pm on here. thankyou.
Hey Polycount, over this weekend us at Darkwind Media took part in Ludum Dare game jam. Photofight is one of the little creation that came out of that jam. It is a 4 player multiplayer arena shooter based around snapping the craziest and funniest picture of your opponents. Everything was created within 72 hours with the…
I have ran across a few good sites that deal with accessibility in games over the last few days on various social networks and thought they should be shared here as well :) We are Colorblind Addressing color blindness in game design by Josh Tynjala Able Gamers
Hello, Besides all the technical details about baking well-covered above by @Fabi_G (as always !), I think you are going down a weird rabbit hole with this model. It certainly looks very clean and detailed, but it also looks a lot like something that has been crafted with a CAD-like mindset of trying to put each and every…
I'm making assets for a first person simulator game with semi-realistic graphics, the assets are mostly furniture and decorations. Making both high poly and low poly versions of each asset drastically increases the amount of work needed. Furniture often just consists of simple shapes and it seems unnecessary to bake…
The Role: We are looking for a Unreal Engine 4 Game Developer (Software Engineer) to join our growing development team and be a part of building a top quality game. The ideal candidate is a hands-on Unreal Engine 4 developer with a passion for building and playing video games, with years of experience and knowledge in the…
FILTER/TALENT 3D Artist Got game? FILTER/TALENT, a creative placement agency, is seeking a first-class 3D Artist who is passionate about multi-player gaming and ready to bring maps from paper to screen. Qualified applicants should possess a superior sense of environment space, proportion, and scale. Must be prepared to…
Hi, my name is tim and i am working on a game based in limbo (aka purgatory) Its about this guy named Aarkand, he wakes up to find out he is dead and that he is in a realm of fear and things worse than death. If you are intrested (and after that intresting snippet who wouldn't be!) then contact me on here. Thanks guys!