The second project was "rhythm and repetition." One composition made of three 5x7" panels. We were to pick a song and create a composition which compliments the piece. "Each of the three panels must relate to one another and to the music but must not be identical... must use a combination of organic and geometric shapes…
Media Arts and Animation at Art Institute of Ft. Lauderdale, it took me roughly 3 years to find a job because I was like most of the students = a mediocre jack of all trades. Good thing I had two semesters of Director, everyone knows how much employers love interactive portfolios! I knew the degree was roughly $40k when I…
Back in the 1950's, Dr. Wernher von Braun and his rocket scientists dreamed of travelling to Mars. Enter Collier’s Magazine editor Cornelius Ryan. He put Wernher and his people together with concept artists such as Chesley Bonestell. The product of this union was a series of articles entitled "Man Will Conquer Space Soon".…
Hey, just interested to know what do you think about listening to music while working on your art. Does it help you concentrate or does it bother you? Personally, I'm always wondering whenever animating if having music doesn't indirectly makes my work worse that it usually. This image speaks for itself (Milt Kahl's was one…
I've been lurking around polycount for a some time now and while I am still a student I figure it'd be a good idea to post some of my work to get feedback and critiques to up my game before graduation. One of my current WIP's is a game environment based on Disney's TRON franchise. So here we go: Flynn's Arcade: The current…
Adam, there's a couple of resources you could look at, I don't know if I can post links here but there's a nice flashfx blogspot with a ton of reference and Adam Phillips, ex Disney animator runs a vfx course on his website, I'm sure there's other stuff out there as well. Transferring that hand drawn style to 3D isn't…
I never fully understood why people say that with a metalness workflow the specular reflectance has to be hardcoded. For instance, I am working with the PBR Plugin Alloy for Unity which also employs a metalness workflow. It is based on Disney's Principled BRDF. However, you can still assign a monochrome specular map. That…
hmm well the point of it is more for coders and designers, and less so for artists. And besides I'm not sure what you would get out of it that looking at the animations frame by frame wouldn't tell you. I learned my fire method from frame by framing Hades from Disney Hercules. Effects animation is all about understanding…
The VR thing is a long haul situation. Its definitively going to change the way people interact with their entertainment as opposed to the 3D tv and glasses which was "Hey, theaters are making a few extra bucks lets do that too". Keep in mind the people/companies that have been seeing VR as the future: John Carmack/Occulus…
0s This is probably going to be lame, make me feel dirty and I'm probably going to end up liking it. 20s GET TO THE SQEEZING! Wait... what various things... 30s Tee hee Disney princesses, its almost as embarrassing as a view cube in a screen grab. (Forget that I can name them all... even the obscure ones who are…