While I am very much interested in the appeal of just doing actual real time movies. I mean just made in engine not displayed realtime. I'm asking why we don't see those pre-rendered but made in engine cutscenes in anywhere but the games themselves and unofficial machinima? I'm aware there's limits with loading times and…
Okay, got some actual gameplay going on. Although I am just sticking to typical mythological creatures for the enemies, of which there is no shortage of concepts I could pull from, I wanted to wait until I've actually had a chance to fight them quite a bit before I consider how they might look. Now I have played quite a…
I have been thinking about this idea for a very long time. After I had done the fishing cannon I was more encouraged to begin this project. I have often said that there is in flux and popularity in hand painted textures especially in a 'WoW' and fantasy style which led me to pursue an interest in trying to do more…
I played the closed betas up to level 20 and had a blast being a CC'ing, glass cannoning Sorcerer. I preordered the limited edition and everything off Steam out of excitement. Then after actually seeing the visuals of the "limited edition" wings, I was verily disappointed. They look like the other level 30 wings! (not…
Hey man nice piece, here are a few points: 85k is pretty high for a model like this, but if it bakes down well it isnt a huge issue, noticed some jagged pixels (front shot of the cannon) this is probably because you have a UV Islanda t 45 degrees. Can you post any shots of the high? Texturing looks OK , the weathering on…
@Svalinn That looks sick man! maybe its a bit too much in the overlap , its looks a bit blobby. @Rmunday Awesome man ! at the end the angry momment I think that you could also bring his wings up , it looks strange that the wings are like sleeping while he is all "I'm going to burn all this village". @Hito Thanks man, glad…
Hey all! I normally do animation, but I have a few months off and thought I'd try building a robot rig. Character setting; It's half past the future and humanity has gone batshit insane. A cult of AI worshipers "submit to the almighty singularity" and voluntarily replace their flesh with mech. Their arms and legs are cut…
I'm looking for a 3D modeller / texture artist to create the ships for my greenlit 4X strategy game Remnant. You'll be tasked with creating one ship to start, and if everything works out, hired on to create all of the ships for the game. Modular Concept Each ship in Remnant is constructed from swappable modules of the…
Your modelling looks pretty sound, I just feel your main issue here began much earlier with a perhaps rushed blockout stage. There are some very cool curves and shapes I see in the reference image that are lacking in your render, along with basic proportions. You might have made these changes intentionally but incase you…
Emergent gameplay poppin' up: Got mid air jetpacking working with W and S and it's pretty cool to try to get orbital speed going and pilot the tank like a plane. Going to expand on some systems to allow upgrades to influence flight more. It'll take more upgrades to achieve high speed flight, but low speed flight will be…