How to list all the threads started from my last visit or last week ? I checked all the options at this forum but get nothing, I can only list the threads posted last week , but some threads are so old that I don't wanna read again.When I search threads started in the latest week , I can't leave the keyword blank or a * to…
Im currently using dDo legacy. It happens very often in production on design change geo updates etc. I'm pretty happy with the preset detail I did in dDo. With the new geo updates I've done some UV fixes and rebake all the normal maps ao maps diffuse maps. But dDo doesn't seem to have a slot where I can update those maps.…
So I have been wanting to bake some normal maps for a western styled six-shooter but I'm getting some issues around cylinder edges. Before you jump the gun and start throwing links of the Polycount Normal Map wiki, End All Be All Normal Map thread, Poopinmymouth's normal map tutorial, and the 1.05MB SWF file on Maya normal…
hey everyone, i was thinking it would be a good idea to get some crits an all the sci-fi stuff I do. So thee is the thread :smiley: so first here is what i am up to at the moment; I started that as a concept quicksculpt but quickly realised it would be a good eercice to go all the way on it. I am now strating to retopo the…
I have a maya scene with hundreds of materials (mostly phong). What happens is all of them are very low saturated and I need to bring the saturation up just a bit for all of them. Is there a script that allows me to play with all HSV attributes simultaneously? Just to make it a bit more complicated, I have quite a few…
Hey guys Thanks to all who applied. Unfortunately we're having to postpone recruitment for this role for a couple of months, but all applications will be retained and we'll be in contact in the near future. Cheers, Ben
hello, does anyone know of a script or way to export all the peices of separate geometry in a seen at once....via one click? for example, head arm, leg, etc....all exported as separate obj's at once.
I have a lot of separated objects in a scene. All of them have midifier 'turbosmooth'. Is it possible to remove the modifier from all objects by one click or some other easy way, and not one by one?
Hi all, Just wanted to let you know that I have my site up and running. http://www.rms3d.com/home.html Im mostly looking for West Coast opprotunities. CA or WA area. Thanks all.
Hello all this is the finished project! hope you all like it. More breakdowns at https://www.artstation.com/artwork/m9vk9. Thank you everyone who pitched in with comments and critiques! Here is what I have so far.