hello there, I try to make a Portrait in my free time. this model makes by ZBrush and blender. I try to switch from 3dsmax pipeline to blender at this progress. and it is smooth. I enjoy blender experience. the cycle render is very quality. and the modeling module is powerful enough.tips:…
Anybody have any tutorials on how I can get started with high-poly 'image reference' modelling in Blender? I was wondering because I saw this video and I want to model a shoe for a game, based off an img ref & in Blender. I know there's a lot of resources for Max on here, but I was wondering about Blender in particular.…
Hello, anyone using latest version of blender? Didn't use Blender in a while so not sure if the problem is in the Blender or something else. Every time I apply textures on the model viewport and UV editor start freezing up and it gets impossible to do anything, I noticed that it doesn't manage memory properly since after…
I outlined the part I wanted to cut out from the "Lowerreceiver." Then extruded it to cut through the object on the X-Axis. Then it just adds an object, and does not cut. Disregard any sloppy work, I am brand new to Blender.
[ QUOTE ] Using Python version 2.4 'import site' failed; use -v for traceback [/ QUOTE ] I'm only getting interested in blender because it uvmap good. The problem is it's to laggy to let me import a .3ds file. Help me blender master cheapalert.
Curious if anyone has seen anything that does a scene to scene comparison for simple smooth viewport navigation between Maya | Blender | Max, etc? Curious if Blender can handle more geo/objects than Maya.