Hello My name is Bartolomeu, i'm a 3D Hobbyst trying to improve my skills and at somepoint acquire industry experience and later on develop my own game, i will use this post to track my progress and maybe get some feedback from people here on polycount. At the moment i'm focused on improve my sculpting and concepting…
November 21st Entry: Hey all! This is my new piece that I've spent about 4 weeks on. In this process I used Autodesk: Maya, Zbrush, Substance Painter, and Unreal Engine 5 for the creation. This is one of the pieces out of the year that I actually really enjoyed making and I want to say that over my learning process. I'm…
Thanks for the comments, guys! I'm on my holiday now. So far, I've done additional studies of noses, and now I started doing studies of eyes. As for the amount of time I spend studying, I set it at a minimum of one head a day, because it's a relatively easy target to hit. I often do it as a lunch crunch. On the weekends I…
Hi guys there are any limit of polycount of the high mesh when i am doing the baking process on substance painter? In my case i have a lot of subtools from zbrush and the amount of total points is very very high. I am thinking that it's better if i do the baking process one by one, an object at time. What do you think?…
Hihihi. For a long time all of my artist friends have raved about this site. I've dabbled in game art for a long time and am in the process of ramping up a personal project. Figured I'd sign up to leverage the community and get feedback for the art things that end up going into the game. I'm in the process of pulling…
@rapscallion - This is looking good, and brogress is an amazing word. You made a lot of progress even with the smaller objects! Are you going to do the chairs?
Thank you very much, guys. I will check these out and apply them to my project. I'm hoping to post updates in the coming days if you feel like seeing the progression :)
Hey
Polycount, I haven't posted on here in a while so I thought I would post this
environment I have been working on over the past few months. Instead of working
off a piece of concept art I decided to recreate a diorama I found online. I have really
enjoyed working from this diorama having lots of photos to work from,…
thepapercut -- haha I can try to do a little run down of my process if you want drogyn -- nice progress dude. Keep pushing that form! kalwdio -- welcome and nice start! I'd be careful with the placement of the teeth. Right now they look like they're coming out of his lips instead of his gums. The connection between the…
This is actually my first time taking part in a challenge like this, so I’m really excited (and a bit nervous) to share my progress. 😊 I’ve completed the blockout phase and decided to go a bit further by starting to sculpt some parts of the scene. I felt that certain elements, like the wooden platform and the stone base of…