When choosing AVI JPEG, the resulting video won’t have audio. And when choosing FFmpeg video it only renders a black image file. Can someone say how to have audio with AVI JPEG, or how to render an actual video file with FFmpeg video? Thanks guys
Thanks for the report, 4096x1756 rendering appears to be working correctly on my end. Can you provide some more details about the problem: * Are you seeing a crash in all scenes when rendering at 4096x1756, or only in specific scenes? * Do you experience a crash with ray tracing on, off, or both? Toolbag 4 generally…
Set up a new render layer / render pass, and assign a Surface Shader to each of the different groups. Set the Out Color of each surface shader to the high contrast color you want the group to be. This works out well for masking as Surface Shaders always render as what you set the Out Color to be, regardless of lighting…
Well, I think he means a render as in a proper scanline render, not a viewport shader, Professor420. From the sound of things he's already got a shader displaying the lightmap, but he needs to render it.
Exluna ( abandonware? ) I think I remember it werking on XP and getting good results/renders as well. Edit: I jes remembered. My avatar was Exluna rendered and I had a version of curves rendered as whiskers as well. I was really happy with how that turned out. ( I'll try to dig it up )
Good Day fellow designers, I am still a newbie when it comes to 3D modeling in 3ds max, so apologies if this is a simple question. I attached some rendering images to show the problems I am having. There is a lot of noise on both images after rendering and I dont know how to fix it. Especially against the walls and floor.…
Hi guys, running into a bit of trouble getting my diffuse map to display correctly in renders. Ive modeled a simple storage container mesh. Everything in the scene has the same single material applied to it consisting of a single diffuse map. (flat red with AO for testing purposes.) My problem is that for some reason, the…
Toggling the Resolution in Viewport panel on the Render settings is only for display in the viewport, right? This is not supersampling when we capture an image/video? In order to capture at higher resolution, we must increase the resolution in the Capture Settings (Ctrl+P menu)? Edit : I realized how easy this is to…
hey there, I have tried many different lightss, renders, read tutorials on the internet and I still cannot understand why are the walls so dark on the inside, it's like only the direct light works. any suggestions? I need an outside opinion, thanks. Rendered with mental ray in 3ds max.
Hi all, I rendered some png sequence, but it looks blurry. Anyone has any ideas what to check? Is this most likely a camera issue? or render settings.. just wonder where to start looking. thanks Does anyone know how to set this up perhaps? Do you need to set it up in post process too or in the project settings perhaps?…