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Viewport Resolution is only for display, not rendering?

grand marshal polycounter
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Alex_J grand marshal polycounter

Toggling the Resolution in Viewport panel on the Render settings is only for display in the viewport, right? This is not supersampling when we capture an image/video? In order to capture at higher resolution, we must increase the resolution in the Capture Settings (Ctrl+P menu)?

Edit : I realized how easy this is to actually test. I set viewport res to 1/2 and rendered image looks same as at 2x so, I think that answers the question.

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