In maya Is there a way, I've seen this visual style in many games, especially mobile indie games... is there a way to re-topologize a model into completely identically sized equilateral tris? Obviously yes there will be changes in the final silhouette of the source model but that is fine. Is there a custom plugin for maya…
The task was to create the pieces needed to create building blocks of the environment building. The first task was to see how the building was modular and I did a study into which pieces of the building could be modular. I did a paintover over the walls pieces in particular that are modular in the scene concept. I then…
This is a tutorial that shows the new mudbox feature and covers maya side workflow. The same applies for 3dsmax and softimage i assume ofc without the maya part :) You most probably need to be an area member to watch this. http://area.autodesk.com/tutorials/maya_2011_rig_to_mudbox_2011_joints
i have an issue i cant fix, if anyone can check out the video caps below. $100 reward for info leading to the fix. the modeling toolkit manipulator stops working, cant select handles and drag (only on some verts sometimes). it works fine with legacy manipulator, or when i switch to quad view ports. if i reset prefs it will…
Alrighty! Here is a summary of the rest of my WIPs and my thought process while working on them. :) Jan 17 2018 Alrighty, so compared to the previous WIP, Sona's pose has really changed! This was due to feedback from my friend Rachel who suggested adding more motion and flow in her pose, which I adjusted according to her…
Your latest renders have a very hard edge where the atmosphere ends (reminded me of the earth shots in 2001). All your previous renders had too large of an atmosphere falloff. I would recommend something closer to the photos sacboi posted... a thin gradient falloff on the edges of the planet.
Also this video covers the major changes in 205 [ame=" https://www.youtube.com/watch?v=bZnPKtxIuss"]Toolbag 2 | 2.05 Update - YouTube[/ame] Actually, the sky color/blur stuff was added in 204, so you're probably back on 203 even. [ame="https://www.youtube.com/watch?v=1yl-FbtscYU"]Toolbag 2 | 2.04 Update - YouTube[/ame]
The Greentooth Awards: Winners! The votes have been counted and we’re absolutely thrilled to announce the winners of the 2018 Greentooth awards. The Greentooth awards seek to honor the best of the best from four categories: individuals, tools, studios, & games, all chosen by the Polycount community. Trophies Each winner…
Do you have the lastest Service Pack installed (Service Pack 12)? http://knowledge.autodesk.com/support/3ds-max/downloads/caas/downloads/content/autodesk-3ds-max-2012-product-update-12.html?v=2012 I remember having this issue at some point with 2012. 2012 Service Pack 1 states fixing a vertex channel display issue.
Any features you wish Polycount had? Let us know and we'll see if we can grant them. This is for wishes only, new things to add, not bugs. If you find bugs please see Bugs! We got 'em! Here's our current wishlist, in no order except by where they would appear on the site: Site Features * Embed our twitter feed in a page…