umm...Whats your brand? oO. jks jks Welcome to the polycount, I hope you enjoy your stay here. If you wish to get started with tutorials you should start with these websites. http://forums.cgsociety.org/forumdisplay.php?f=132 http://www.free3dtutorials.com/ and many others if you Google. You can find them for free. Here is…
first off, i like the concept. Mum-Ra meets Soul Caliber feel to it. As the previous posts said, there are issues with your anatomy, check out some anatomy resources on the web or at your schools library to get some muscle refrences, this will help you immensely in the long run. http://www.bartleby.com/107/ would be a…
HP DV-7 Thats what I bought a year ago (the previous model obviously) and it runs maya/zbrush/muxbox fine. Its expandable up to 8gb a ram, though thats 2 4gb sticks and that runs around $384. (edit apparently it comes with a 7200rpm now, but hey 2 :) ) But you can upgrade to a 7200rpm hdd for $100 bucks AND it has a second…
Nearly done with the retopo, will start UV'ing tomorrow: I expect that with the gun and scabbard added, the final poly count will be around 13k. I can probably trim it down some, but I am dead tired of staring at this retopo. I think could always trim some off after the bake... This is my first real attempt at trying to…
I just realised i made a typo. Texturegroup should have been LODGroup :P I can really see any other solution to this apart from playing around with the compression settings. AFAIK this is a good as they get as the lod size for UI is 4k. As you suggested before, you save from doing this step a ton of time, you can change…
I believe the download link is active indefinitely. I bought some tutorial downloads for Messiah a year ago through the lulu website that are still in my account when I login. I believe you can download as many times as you need to also. NO DRM Only when the project is retired and it is no longer for sale do you lose…
really you think the crate is too high? lol that's the one i figured for best use of polys since its only 132.... All textures in these are either 512x512 or 256x256. I admit quite freely that my poly usage isn't the best here hehe, but all of these models were done for school, and all but the character were props for…
Hello everyone! I'm working on a small passion project with a couple of friends (a turn based mobile strategy game) and I'd like to post my work here to get some critique and advice on what I should improve upon and where my weak spots are. Everything posted here was made using Blender, including the sculpting and…
I'm using 3ds Max 2014 and Mental Ray Arch Design shaders. When applying a normal map I'm using the Standard Normal Bump shader (using Normal Map slot) and plugging my map into that, then the Normal Bump shader gets plugged into the Arch Design Bump channel. I created a bump map by using a mid grey (127) background and…
http://www.joystiq.com/2009/02/04/rumor-more-layoffs-at-mythic-senior-designers-affected/ "Joystiq has learned from several well-placed sources that a second round -- a much more serious round -- of layoffs has struck Mythic Entertainment. These cuts go further and deeper than the last round, which saw several members of…