If you go to view > world properties and expand the defaultpostprocessing, you'll be able to mess with DOF there, i normally use these values as a base: Bloom scale: 05 - 1.2 DoF_Blur Kernal Size: 128 DoF_Falloff Exponent: 5 Dof_Focus Inner Rad: 25000 Scene saturation set to: 0.25 Gives the sky and fore/background a nice…
Hi Guys, Just found this thread by accident through pinterest. Saw that someone was asking if there has been an artdump. And yes there has been last friday! it was on artstation : https://magazine.artstation.com/2017/05/guerrilla-games-horizon-dawn-art-blast/ You can find my small contribution to the game here:…
Aye, i got a deja vu feeling too. Did you post this somewhere sometime around 05? An untextured hipoly version perhaps? Anyways, its a neat model, but i agree with whats been said about the skin in his face. I'd recommend pushing it more towards either wrinkled and dried up, or bruised/rotten flesh.
planes with opaque textures ? that way you can brush multiple instances on your terrain - I believe that most engines handle it that way with decals and alike. here is a nice page showing how its done using parrallax mapping Parallax Mapped Bullet Holes http://cowboyprogramming.com/2007/01/05/parallax-mapped-bullet-holes/
Hello guys! I decided creating a thread where I can share my works so I can get some feedback from the community. So, no much words, lets just start. Please follow me at: Artstation Twitter Facebook Tumblr SKETCHES Daily Sketch #09 Daily Sketch #04 Daily Sketch #03 Daily Sketch #05 Daily Sketch #10
So Torchlight 2, wanna make some armor sets? Well you can thanks to the fine folks over at Runic. Download the base male and female models here: http://www.torchlight2game.com/news/2012/05/03/armor-set-contest-winners-update/ You are able to get a jump on designing and creating some as they will allow mods and armor sets…
I loved Halloween Harry as a kid, and I still love it now. I saw this link on another site and thought I should share, so heres a few hours of free fun... http://www.3drealms.com/news/2007/05/alien_carnage_freeware.html Had no idea it was Australian, really wicked game . Feel free to post more freeware games in this thread…
Hi, A bit late but I was not sure if I would participate at first. I am going to do a projectile that hit sphere B. My theme will be Star guardian. * FINAL Version - SSS * WIP 05 - Timing and debuff change * WIP 04 - Debuff and impact * WIP 03 - Overall pattern + initialisation spell * WIP 02 - Projectile : Star Spear *…
See that Search button up top? Use the terms +pelt +max +tutorial and you should find the good sauce. Also here are a couple quickie tuts from Autodesk showing pelt mapping http://usa.autodesk.com/adsk/servlet/item?siteID=123112&id=5903856 (Max 8 ) http://download.autodesk.com/us/3dsmax/2009demos/05%20Mapping.mov (Max 2009)
Personally I dig all of them. Even better if they are applied so that cool visual effects are achieved. Take a look at this one tutorial for udk. (Don't mind it's unreadable). http://minimin0425.blogspot.com/2013/05/udk-water-material-tutorial.html It brings up few technical aspects and also looks really good. I'd tackle…