Great games start with great people! High Moon Studios is looking for a talented Animator to create visually inspiring and creative key-frame animations for an unannounced high-profile title. The candidate must be a generalist and able to do both gameplay and cinematic animation. The candidate must also be passionate about…
Hi! Some of the pieces we encounter in sketchfab have a drop-down menu with multiple animations we can choose from. How do we configure the exportation to harness all animations inside one FBX file from Maya?
Hi! My name is Sander Nonaka, i´m currently working on a game company here in brazil but also i´m looking for some animation freelance work. I work mainly with 3ds max and XSI. You can see my works at http://www.vimeo.com/26583412
hey guys, I need to export an animated character made in Maya 2012. This will be used in cinema4D. I tried various export settings, which works fine with game engines. But when I re-import to maya, it doesn't move. Is there a plug-in or something? What should I do?
I want to learn animation so I invested a bit of time and created my first character to learn on. Please point me out to some good comprehensive tutorials (paid or free)
Hi, I've been trying to do an attack animation as practice but I'm struggling a bit with the air part and the landing, any feedback would be really appreciated. http://syncsketch.com/sketch/12f7b2507ac6/#521090
hi.. here is my personal animation work i recently finished [ame] https://www.youtube.com/watch?v=rvOLTY26de4[/ame] lemme know what you guys think about it. Cheers !
Hey Guys, would love to start getting some critiques on my animations, any and all feedback greatly appreciated. im fairly new but trying to get a bit better everyday. https://vimeo.com/661682206
Hi all, I am using Maya 2017, scripting up a code that will perform mass animation baking via from a list of controllers. The process is as follows: * Perform a parentConstraint towards all controllers/ selections from the Rig that I want to constraint to * Use `cmds.bakeResults()` to bake out the constraints' values *…
Any help would be much much appreciated with helping me work out how to animating a truncated cone unfolding into a flat surface. To use for sheet metal development. I can't find anything to point me in the right direction. I'm using maya or 3d max. Thanks.