Might be true but I was certainly not aware of it. 2.8 Manipulators are even nicer and makes me believe they are finally listening to all the usability rants. :)
Just read a fantastic article by Nicholas Boughen, an old teacher of mine. It's a pretty great read. http://academy.cg-masters.com/nicks-rants-and-raves/the-trouble-with-overtime/
Seriously, that's awesome stuff man! /rant Usually stuff like this irks me because the guy has too much talent, and is a prick about it. However, Volpin is a cool guy (shows how he does stuff on his blog), has talent (without being a prick about it) and is doing it for Child's Play (which is more then what some people do).…
I'll gladly give up my right to dress up like a school girl and throw stuffed animals at zombies if it means I don't have to deal with the following: [rant] [/rant] The good news is it sounds like most of the super annoying issues have been tweaked and that they listened to many an outraged fan. I'll still wait a good long…
Rant on Xnormal needs a pause button on render and or a stop button that you can continue later even after closing the program. Sudden chaotic storms can wreck havock upon you after rendering a ao map for 20 hours and it;s almost finished and your power goes out for 2 hours. Rant off BTW thank you for making this program…
<start mini rant> Just a micro rant but I've been 'stuck' using Unreal tech for the last 4 years and am getting pretty damn sick and tired of baking lights. Even using Beast just sucks. Looks great - but takes an f'n long time. Seems like there is just so much overhead involved w/ static lighting - lightmaps, lightmap…