Rapidly Generate 3D Assets for Virtual Worlds with Generative AI https://developer.nvidia.com/blog/rapidly-generate-3d-assets-for-virtual-worlds-with-generative-ai/ Looks like nvidia is building a huge library of 3D content which it will use to train its Ai generation/creation models.…
yeah again, this isnt a game model. as in, a model from an actual game. if you wanna go for this, go for this. could this be in a game? yeah probably. but i suggest you look at actual content from actual games. but if you look at this one closely, you'll notice that the texture resolution isnt crazy imensely high and a…
So a few of us entered the IndieSpeedRun challenge (make a full game in 48 hours). The ISR people have just opened the doors to a month of playing and voting..keep in mind these were all made in 48 hours, with random themes delivered to everyone at the start..should be a lot of downright wacky things in there! Check out…
Updated with new content, particularly in the design section. HappyJames.com Sample: Thanks guys! And I have to give special thanks to Pior, cause I used his site as reference for the general layout. Edited for phresh content.
I changed the layout and content of my portfolio recently, and would love some feedback on it. Most importantly, does it look confusing? are all the items easy to find etc. http://binarycatgames.fi/laura_koekoek/
My only crit is that the table of contents lacks info (it is great design-wise though). Could you add a second, more detailed table of contents at the end?
So if I do that, say copy UVW1 to UVW, then all of the existing contents of UVW or overwritten with the contents of UVW1. I want to merge the two into one set.
Everyone disagree but i'm wondering why.... His points are valid.... and no one is telling why he is wrong.... If someone create contents out of someone else content?