Legends speak of a man who was recently part of a studio closure. He returned to a 4 year old WIP thread in the ancient temple where the the greatest of the 3D wizards honed their craft for years. He hoped once more to draw upon its magical essence and wield it to complete long unfinished tasks.
Legends speak of a man who was recently part of a studio closure. He returned to a 4 year old WIP thread in the ancient temple where the the greatest of the 3D wizards honed their craft for years. He hoped once more to draw upon its magical essence and wield it to complete long unfinished tasks. Link to the old…
hello all, decided to get out there a bit. i'm still pretty new to 3d work and working to get better. also would like to meet some like minds!! heres a lizard type creature i was working on!!.
Hey, I spontaneously started working on a strange lizard type thing and thought it was starting to look pretty good. Thus, I am posting it here to get some crits and hopefully bring it to a final model. Unfortunately, I usually can't get past this stage in the modeling process so any tips on would be great.
Hello I'm new in Polycount and this is my first post I was looking for some critique for a character I'm working on all comments are welcome This character is a lizard man, a tribal warrior, his tail got cut in battle. Updates on the armor and weapon soon Concept Front view Back view Side view
Well I wanted to share this and see what everyone thinks before I put some more love into it. I am basically going for a Raptor like dinosaur/lizard with human arms and some armor. I am mainly thinking of him as a UT2004 character. Basically do you see anything that could use tweaking or glaring problems? Besides fixing…
Hi all, have been working on a creature model like many others from the art test but thought I'd go with the brown lizard (he wasn't getting any love :( ) Been trying to get as much as I can done on this before heading to work, I really wish I had more time to dedicate to it! Here's my current progress so far, just working…
So we have been given a week of work time for "personal skill development." Aka, im going to work on a personal project character and do some nice high res work. I'm gonna finish beating out this lizard model I had done in mudbox during the beta but had it corrupted on save. I managed to salvage it by bringing it into…