Hi guys! Looking for tips on how to finish up pieces. Should they remain sketchy, is that ok$ Thanks in advance! https://www.instagram.com/simon.labreche/
I could use a few tips in learning Maya. Mind you that I do most of my stuff on a Mac now for the most part (stuff like compiling textures for Unreal are still on Windows though) and I'm looking into learning more Maya techniques since there's no Max on Mac. I know how to use Max for basic character modelling but I could…
Anyone have tips for setting up renders in UE4? Any tips or tricks, anything I need to turn on? I've had mixed luck with using a post process volume and two spotlights against a grey curtain, but I want to know what you fellas use for ideas. Thanks! :)
Hi there and thanks for reading. I made a brush last night to work on a little sculpt I'm doing and I'm having a problem with the distance at the tip. The brush tapers as it reaches the tip (B). The problem is that though the inserted mesh hugs the base mesh at the origin (A), it lifts from the base mesh as the inserted…
I thought it might be handy to discuss Levels of Detail, how to create them and what are some tips and tricks everyone's discovered. I'm mostly thinking about static triangulated props but I'm sure people have tips for characters as well. So far here's what I've come up with. - Optimize (reduce in maya?) is pretty crap…
Hi guys My name is Danami Program: Autodesk Maya 2009 I was wondering if i could get guidance and tips on how to improve my modeling skills by uploading some of my models i did. if there are major or minor mistakes spotted on my model please let me know so i can fix it and how to fix the problem. Thanks for the help. A…
Hi, I am new here and also new to animation, anyways I am at age early enough to kind of steer myself towards a field I like. Animation has for years made me curious on whats behind it. I want to be a future Character Animator in the Game Industry. So I came across to this forum if any one around here can give me tips, or…
i sifted through some texture tuts and picked up handy tips. this is what i have so far but im not sure if im doing it right. sorry for boring colour scheme. am using the xolihul shader with the cubemap. trying to go for multiple-material look, trying to separate the metal parts from plastic. etc. is there any way of the…
[ame] https://www.youtube.com/watch?v=DkofgtlJ6QQ[/ame] This isn't my piece of work good work by Andrew Smith This post is just tips for me to improve on Zbrush. 1# What is the tool he uses when creating the eyes? is it masking and how do you do that? Please answer like I am new to Zbrush as I am just starting to use it…