Hey guys, just managed to finish this newest piece of mine several weeks ago, and decided to share with you aswell! All textures handpainted in Photoshop and modeling done in 3ds MAX. Original model appeared in "Half-Life : Opposing Force", this model will be used in game´s remake called "Operation Black Mesa". Redesigned…
Hey guys, just managed to finish this newest piece of mine several weeks ago, and decided to share with you aswell! All textures handpainted in Photoshop and modeling done in 3ds MAX. Original model appeared in "Half-Life : Opposing Force", this model will be used in game´s remake called "Operation Black Mesa". Redesigned…
Hey friends, I finished up a character recently and wanted to share it with everyone. Would love some critiques/feedback/tips on anything that may seem off, especially texturing and rendering - I feel like there were some times when the result felt sort of lacking (like the metal textures or the lighting for the renders).…
Hey guys! Once again I'm back with yet another female character (yaaaaaah.....) Decided to do something quite different from what I did last time with a very realistic and serious character. Always have a little bit more trouble with stylised stuff so Jinx is definitly a small-fun little project. If you don't know who Jinx…
So hello everyone, I am just at the beginning of the way in CGI and all. I would like to be an enviroment artist or a game designer eventualy. But anyways, after a long time I feel like the next 2 items are my best so far (although I am sure many will think they are not that good but I can only get better from now on).…
It would help to hide the armature, so we could see the model better. It would also help to show a shaded wireframe. Did you create this model, or did you download it from somewhere? I ask because the rig complexity indicates a decent amount of experience, yet you seem to be asking a more beginner-level question. This info…
https://www.unrealengine.com/marketplace/en-US/product/canyon-mining-environment-pack Hey guys! I just released a large environment pack with over 65 assets. It has a canyon / mining theme and can be used to build both large scale canyon cliffs and more small scale mining decoration on these cliffs. Please check it out if…
Hi all.I finished the new marketplace pack.Package was completed in 3.5 months. Details:This set "Photorealistic Landscapes Pack - 3" includes highly detailed 64 km2 (8x8 km). These landscapes, will be eligible for next-gen games.This pack contains 5 different landscapes. 2 Canyons Landscape, 1 Desert Landscape and 2…
Yay, nice improvement! Now looks much better! Just a few things: These "buttons" won't be better to "bevel" them as (caution with coarse angles... setup normals there(marked in blue color) smooth ) instead of making those planar triangles? In that way the normal map aspect will be enhaced better... but will increase the…
Hello, I have a problem in Maya. I am trying to align a custom Pivot along one of the edges and every time I do so the axis is not perfectly aligned. I noticed Maya gives a warning complaining about the object not being uniformly scaled. The suggestion is to freeze all transformations. However, even though I try to do…