Completed the 26 hours Course from Kaan Alpar "Unreal Engine 5 C++ Game Development" today, learned quite a few things :p I'll be advancing to the 50 hours "Unreal Engine 5 C++ The Ultimate Game Developer Course" from Stephen Ulibarri next, but I'm still available :) (although of course, part of my time will be dedicated…
Hello, Here is a quick update on a texture render of my 50. I am working on redoing the textures and getting spec and other issues fixed. Please do leave some feedback if you have it. Thanks!
Entrenching tool used by military personnel, make in maya, sculpted details in zbrush, textured and baked within substance painter. Any crits would be lovely! :smile: model
Hey guys, here's a piece I've been working on over the past couple weeks. With my current job I don't get to do much highpoly to lowpoly modelling work. I thought this would be a good chance to brush up on my skills a bit... especially texture, which I feel is my weakest link. Any feedback is always appreciated. :) Thanks…
So I've been out of the loop for far too long, so I've decided to finally do something about it! ~2 hours of work. Still got lots to tweak. Model by Toasty Fresh Bake by SAM61 Textures by, well, me! UPDATE #1 * Turned down the noise in the gloss. * Retextured most of the magazine. * Made the front sight post plastic.
They can be slightly above. I was looking around neweggs refurbished section. I dont know what to look for. Some kind of surround emulation would be nice. I guess more than anything the quality of sound/build. No mic is neccessary since I will frakenstein the one I have now unto it. Only real stipulation is the pads can't…