That actually looks pretty nice. In the end, I'm leaning towards a stamp brush, or some thin ellipses with some scatter for drawing fur. It wouldn't be too much work to work a gradient map after that to get something less monochrome, or to handle base/tip color. ^baked fur on the lowpoly model. So, in this exercise pretend…
Bah. AC3 somehow managed it on prev gen with more characters on screen (;. Anyway. Games is good. But I say, that tactical mode is completly not needed, and I rather see Dragon Age evolve into Mass Effect combat entirely. Game would benefit from it. To be perfectly honest old school rpg fans will still not like the combat…
I noticed this yesterday and posted in the chat room about my complete disgust with the idea, and apparently the guys at Penny Arcade share the same feeling. Sega decides to take its best and legendary franchise, and brutally murder it. Have they no dignity? http://gametrailers.com/gamepage.php?id=1528 I love playing the…
Hi, i just joined Polycount... want to share my works here... recently im interested working on cartoony characters... :poly108: I wanted to learn facial expressions through traditional cartoon style animation. I chose Tantor from Disney's Tarzan. The result might not be as lively as the 2d animated version, but i learnt a…
Where it all began. This model started as an entry for a fun one week Blender challenge at uni in summer 2022, themed "Pirates". My initial concept-art. The final render for the challenge, with a bevel modifier on it for a quick'n'dirty mid-poly. The low-poly model.
Hey thanks for your feedback again. I want a more practical look to the fin on the shoulder that why I add more fin to work like a filter that can spun up or down. It also help to hide the inside compare to just one piece. I will have another look at the texture.
https://www.artstation.com/artwork/1NaJYq Hello! I have participated in the CGMA Course Unreal 5 Modular Environments by Nate Stephens. I choose the theme Midnight Mass Church - fan art from the Midnight Mass series. The course has ended and I am continuing to work on this project.
Little typo in one of the questions :) "Do prefer QTE's in cutscese or in game? *" I'm not a big fan of QTEs, but I also thought Ryse looked cool and included them heavily so I definitely wouldn't be put off purchasing a game because of them. I think they're so controversial because games are largely about interaction and…