I've heard a little about this. The example described to me was a google app within wave called 'Rosy' which translates typed text on the fly. English to french, german to greek etc. Very handy.
Yeah, but it does mean that if you had some data on your mesh (like vertex colour for example) which OBJ doesn't support, then you will lose that when using Roadkill in Maya, I think.
I was trying to find a better example of the 2nd program, I saw one that switched between photos to make a fake 3D experience that was really cool too (not just rotating, but panning and zooming as well).
You can't stop it from lagging. This has to do with the type of video card you're using. Does it have "M" extension in its name? (if it's a laptop then it most definitely does; example - GeForce GT540M)
Looks like your last example is very nearly fine, you just need to run that edge connecting to the cylinder at the centre of the spiral into a different edge of the cylinder, rather than just straight into the middle.
The path into game development really depends on where you're starting from. Some people start with an idea or thing they want to see in a game and learn skills as they go. Others master art or programing first and either find a counterpart or eventually branch out into the other discipline while working on different…
When texturing a character is it better to bring the entire character with clothing and all the parts into substance painter together and simply have the different materials split into different udims, or should I be making different materials for the different pieces (example: skin, boots, eyes)
And supposing we start from a basemesh for the anatomy, do you thing it's possible to make all the armor, clothes and weapon in one day ? This particular example feel quite heavy on that part to the beginer that I am...
Hello! I would like to activate this mode to have a kind of tileable canvas, i don't know how to do it :( Gif example: https://gyazo.com/9cfc4d86b913fae13e42e1ad09f46f0d starts the mode that i want in 0:04s Thanks so much!
Hello, i'm currently learning 3D, and studying Zbrush. What other programs should i learn? I'm very confuse about this. For example, i know Maya and 3ds Max are good programs, but what is their usability? For rendering and animation? Sorry about this newbie questions.