Hit me up. Sound Designer Job duties include: · Designs, develops, implements and debugs audio for next-gen game development. · Assists in determination of audio tasks and develops scheduling to complete those tasks. · Creates audio assets using PC and Mac based software and hardware · Collaborates with team members to…
I have started a new Substance designer learning series called Substance Masters. This series will focus on learning from a mix of skilled substance designer artists, to get a varied library of materials to learn from. Download and more previews - https://www.artstation.com/artwork/wVBQZ Volume 1 contains 3 different…
Another part of this to understand it is that the the texture for the highest LOD is already loaded in memory, and it usually includes MIPs (pre-created lower-res versions of itself, used for texture filtering, to reduce aliasing when the model is distant or viewed obliquely). It's usually better when the lower LODs can…
I sorta agree about manual craftsmanship , Designer included . Every time I do a material in Designer I know they are paying me for gaps and mistakes of scanning contractors . And often I just take my own camera at weekends. Feel myself a camera replacement. It's so weird . Yet we are discussing extracting material id…
The Obol (Dafome Place) — Outside (WIP) A detailed study of the exterior of The Obol, the home/studio of the artist Dafome. This set of renders shows multiple angles, including top-down views and structural X-ray perspectives. Materials and textures are still in progress, highlighting the development of architectural…
Schell Games is a highly talented group of artists, programmers, producers, and game designers led by game industry veteran Jesse Schell. We're the largest full-service education and entertainment game development company in the United States. Since 2002, we've worked with world-class clients and partners to create…
The discussion started on page 417, where I made the suggestion of opening up the thread not just to lowpoly models, but also handpainted diffuse textures and pixel art. Since then, a new sticky thread was created for pixel art, which I'm fine with. But, it would still be nice to be able to post oldschool character…
@lotet thanks! yeah might increase the contrast a little bit, better to start out low I guess. I'm trying to go for faf's kinda style. The rocks look a little too "manmade" I guess. They don't look very unatural, but for now I'll leave it like this (I would probably redo the textue at some later date). But I've done some…
We’re developing a stylized endless runner game for iOS and Android in Unity, with a strong focus on the main character and the world around him. The project is already in an advanced testing phase. Our team includes a programmer, animator, and game designer. We work remotely, communicate via Discord, and share data…