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Raven Software Openings

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Sound Designer

Job duties include:
· Designs, develops, implements and debugs audio for next-gen game development.
· Assists in determination of audio tasks and develops scheduling to complete those tasks.
· Creates audio assets using PC and Mac based software and hardware
· Collaborates with team members to ensure proper and timely implementation of all audio assets
· Maintains project production schedules and other audio-related documentation

Come work with us on our exciting new titles! We offer a gorgeous work environment with state-of-the-art workstations, including 3d scanners and motion capture halls; an outstanding compensation and benefits package; a fun, team environment; impressively affordable living, and an exceptional quality of life!
Qualifications
· Experience creating and implementing audio for games
· Working knowledge of computers and audio recording equipment
· Ability to work well with others and use effective communication as part of a team
· Experience providing ideas and constructive input in formulating the audio aspects of game design
· Knowledgeable in maintaining schedules and self-managing

The ideal candidate may also have:
· Experience composing, arranging and recording music of various styles
· A college degree in an audio-related field
· Practical experience or general knowledge of C, C++ or other programming language
· Audio related programming skills




Senior Technology Programmer - Ongoing

Job duties include:
Develop, optimize and debug new and existing engine systems that are the foundation for our next generation of games
Collaborate closely with the Engineering Lead to determine required tasks and estimate completion times
Come work with us on our exciting new titles! We offer a gorgeous work environment with state-of-the-art workstations, including 3d scanners and motion capture halls; an outstanding compensation and benefits package; a fun, team environment; impressively affordable living, and an exceptional quality of life!

Qualifications
3+ years of experience in game technology development using C/C++
Worked on at least one published title
B.S. degree in Computer Science, Math, Physics, or Engineering
Strong debugging and optimization skills
Strong math skills
Strong understanding of object-oriented programming
Creative, motivated, focused, passionate, results-oriented
Good communicator that enjoys collaboration with other engineers
Passion for games
The ideal candidate will also have:

An advanced degree in Computer Science, Math, Physics, or Engineering
Experience with using 3rd party engine or middleware
Experience with custom engine development
Experience with Playstation 3 and/or Xbox 360 console programming
Specialized work in 3D graphics, physics, animation, streaming, tools, networking, system or sound programming



Senior Level Designer - Ongoing

Job duties include:
Create, organize, and implement layouts and walkthroughs for all levels (puzzles, enemy placement, etc.)
Analyze and debug levels as necessary
Work in a team environment to critique and provide input on other levels
Come work with us on our exciting new titles! We offer a gorgeous work environment with state-of-the-art workstations, including 3d scanners and motion capture halls; an outstanding compensation and benefits package; a fun, team environment; impressively affordable living, and an exceptional quality of life!

Qualifications
Professional Experience
4+ years in game and/or level design for a professional company
Worked as a level designer on at least 2 shipped, AAA titles
General Requirements
Strong organizational and problem solving skills
Ability to take and apply direction
Work well in a team environment
Take feedback on work and provide others with valuable feedback
Single Player Level Design Experience
Level layout for gameplay
Scripting
Enemy placement/combat scenarios
Camera setup
Lighting
Testing and refining levels
Level Editor Experience
Adept with all aspects of level editors such as Unreal Ed, Radiant, or Hammer




Senior Gameplay Programmer (AI) - Ongoing

Job duties include:
Work with the design team to create and implement artificial intelligence systems that result in fun and engaging gameplay
Coordinate with full project team to ensure the AI systems meet production needs
Assist in determination of tasks for new AI techniques and develop estimate of time required
Work with other team members to develop new ideas to be integrated into gameplay
Debug and optimize code to ensure technical quality and performance
Performs other development duties as assigned by the Programming Lead
Come work with us on our exciting new titles! We offer a gorgeous work environment with state-of-the-art workstations, including 3d scanners and motion capture halls; an outstanding compensation and benefits package; a fun, team environment; impressively affordable living, and an exceptional quality of life!

Qualifications
5+ years of experience as a programmer in the games industry with a focus on AI
Worked on at least one published title
Expert in C++ and object-oriented programming with a strong 3D math background
Experience in programming movement, navigation, and decision-making AI
Creative, motivated, focused, passionate, results-oriented
Good communicator that enjoys collaboration with other programmers
Passion for games
The ideal candidate will also have:

B.S. degree in Computer Science





Senior Effects Artist - Ongoing

Job duties include:
Create impressive, new-gen effects utilizing 3d, 2d, and compositing skills in state of the art software
Collaborate with creative directors and project leads to craft visual effects solutions to gameplay mechanics
Develop creative direction regarding visual effects in terms of techniques and style
Work with peers to advise on development, implementation, and optimization of effects
Craft in-game and pre-rendered visual effects, and specialty post-production work for game cinematics or promotional movies
Assist with other art tasks as assigned, including light 2d, 3d, or concept tasks where strengths are demonstrated
Assist Raven Software at large stay current with new-gen technologies

We offer a gorgeous work environment with state-of-the-art workstations, including 3d scanners and motion capture halls; an outstanding compensation and benefits package; a fun, team environment; impressively affordable living, and an exceptional quality of life!
Qualifications
4+ years experience in developing effects on titles for either Playstation, XBox, or PC
Demonstrably high proficiency in crafting graphics, basic 3d assets, materials/shaders, and particle systems
Technically savvy and experienced, able to learn new packages or proprietary tools quickly
Articulate and able to offer ability to create both science fiction/fantasy and realistic assets effectively
Passion about and interest in the visual effects field at large
A strong background in traditional art (drawing, painting and composition) a plus




Senior Concept Artist

Job duties include:
Create a unique and innovative look for the project
Develop concepts and style guides throughout the course of the project
Work closely and collaboratively with the creative director, art director, and environment artists to develop concepts
Provide mentorship and critiques to junior concept artists
Come work with us on our exciting new titles! We offer a gorgeous work environment with state-of-the-art workstations, including 3d scanners and motion capture halls; an outstanding compensation and benefits package; a fun, team environment; impressively affordable living, and an exceptional quality of life!
Qualifications
3+ years of experience creating concepts for videogames and/or film
Creative, motivated, focused, passionate, results-oriented
Good communicator that enjoys collaboration with other artists
Passion for games
Portfolios should demonstrate a wide range of skills and include:
Thumbnails, refined sketches, and final designs of fantasy and/or sci-fi characters/costumes, creatures, environments, weapons, vehicles, and other props
Digital painting in Photoshop or Painter
Color and lighting keys/studies
Human and animal anatomy
Paint-overs of rough 3D models to final conceptual look is a plus
Sequential art/storyboards are a plus
The ideal candidate will also have:
Additional skills in game production such as models, textures
Bachelor of Fine Arts




Lighting Artist

Job duties include:
Create and implement lighting of in-game environments and characters
Develop lighting solutions that balance gameplay and aesthetics
Work in a team environment to critique and provide input on lighting and other art-related assets
Come work with us on our exciting new titles! We offer a gorgeous work environment in our state-of-the-art studios; an outstanding compensation and benefits package; a fun, team environment; low cost of living; and an exceptional quality of life!
Qualifications
Experience in lighting 3D environments/levels and characters
Expertise in 3D Studio Max 7 or Maya
Knowledgeable in Photoshop
Strong understanding of modern 3D hardware as it relates to art production and game engines
Creative, proactive problem solver
Excellent written and verbal communication skills




Community Manager

Job duties include:
Primary:
Act as developer spokesperson to represent the team in online forums, community posts and blogs to provide key updates and answer developer related questions
Work in coordination with publisher to be a source of information to the community regarding demos, betas and title updates
Support asset releases, including screenshots, trailers, patches and demos.
Lead viral initiatives and identify promotional opportunities
Establish relationships with fans and community members
Manage developer website creation and day/day operations, including site management, content plans, vendor relations and publisher coordination
Lead community missions via working in concert with agency partners to communicate missions to the community, publicize promotions winners and potentially do interviews with community members for publication to the community
Serve as primary liaison between the community and the development team to identify, troubleshoot and resolve issues as well as collect feedback for future updates, content and possible patches

Secondary:
Support Public Relations and Sales initiatives as additional developer spokesperson to provide game demonstrations and interviews, as needed
Come work with us on our exciting new titles! We offer a gorgeous work environment in our state-of-the-art studios; an outstanding compensation and benefits package; a fun, team environment; low cost of living; and an exceptional quality of life!

Qualifications
2+ years developing, modifying, and maintaining large web sites and communities
Preferably for the video game industry
Highly knowledgeable in current tools for web site development and maintenance
PHP, Python, ASP.Net, JavaScript, Flash, ActionScript, SQL
Proven experience running large web communities and/or social network sites
Passionate about games, especially first-person action
Deep understanding of superhero universe and/or familiarity with comics



Gameplay Programmer

Job duties include:
A programmer in this position is essential to the "fun factor" in a game and is largely responsible for the overall gameplay
Works with other team members to develop new ideas to be integrated into gameplay
Assists in determination of tasks for new gameplay techniques and develops estimate of time required for those tasks
Designs, develops, implements, and debugs code for various gameplay features (AI, player control, weapons, physics, effects, scripting, multiplayer, etc.)
Works closely with other departments (Art, Animation, Sound, Design) to implement and incorporate gameplay features
Performs other development duties as assigned by the Programming Lead
Come work with us on our exciting new titles! We offer a gorgeous work environment with state-of-the-art workstations, including 3d scanners and motion capture halls; an outstanding compensation and benefits package; a fun, team environment; impressively affordable living, and an exceptional quality of life!

Qualifications
3+ years of experience as a gameplay programmer using C/C++
Worked on at least one published title
Strong understanding of object-oriented programming
Creative, motivated, focused, passionate, results-oriented
Good communicator that enjoys collaboration with other programmers
Passion for games
The ideal candidate will also have:
B.S. degree in Computer Science

Replies

  • JDinges
    Offline / Send Message
    JDinges polycounter lvl 18
    Hit me up.


    Senior Animator - Ongoing

    Job duties include:
    Create high quality key-framed and motion capture animations, demonstrating a strong sense of posing, timing, and weight
    Work closely with the Lead Animator to establish character motion and personality
    Accept direction and cooperate with the team to meet production deadlines
    Come work with us on our exciting new titles! We offer a gorgeous work environment with state-of-the-art workstations, including 3d scanners and motion capture halls; an outstanding compensation and benefits package; a fun, team environment; impressively affordable living, and an exceptional quality of life!

    Qualifications
    4+ years of professional experience
    Proficiency in both key frame and motion capture animation
    Experience rigging, skinning and weighting characters
    Proficiency in Maya or 3D Studio Max
    Excellent communication and organizational skills
    Strong passion for animation and video games
    The ideal candidate will also have:
    Experience with facial and lip-sync animation
    Traditional Art background
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