Hello, I'm looking for a professional rigger, who can provide a very good humanoid rig (biped + face) for a Overwatch-styled character, who will be used in the Unity realtime game engine. It means must have an experience with Unity rig humanoid setup. The character will be bending a lot and be put in tons of yoga poses and…
Hi everyone, I've just finished this real-time project. I've learned a lot during the development of this project and hope to improve even more in the next ones. More images on my ArtStation: https://www.artstation.com/artwork/QXZ0P8 Thank you all for inspiring me. :D