It's a futuristic japonese tower. A modular kit. The modular kit is not done. The windows is a little weird. I wonder if this model is correct for the new gen modeling standard. 10 000 poly the entire tower.
Hmm modular is an interesting thought. How would you go about creating that tunnel in a modular way? BTW, thankyou for the feedback, this is really helpful!
This is for an assignment on my University course, 3D Games Art. (Thread taken from my own post on our Uni forum). For this brief, I am creating a cave interior with my hero asset being an ancient building ruin inspired by Cambodian temples such as Angkor Wat and Ta Prohm. I created some greybox models in Maya first to…
There were some changes made to the gizmos for TB4. Does this problem persist and can you tell me how to reproduce it? - Often times when I use the rotate tool it will roll in the reverse direction as expected. I cant describe exactly why but often i grab the wrong handlebar on the transform gizmo. I am most accustomed to…
I have had this similar problem, except I already found out about the lightmap snapped to a grid. My problem was that even though the same (modular) meshes snapped to each other won't show a seam, but modular mesh (A) + modular mesh (B) snapped together will still show a seam. I found the only way to prevent this was to…
Thanks Hiten, I created a chipped paint brush. Noticed just now there is a spot on the top left part of the closed door where it seems very splotchy. Here is the basis of my plan to have an awesome portfolio. Plan is to have this complete by October.31st. This is to have a well rounded portfolio by MIGS and DIG London.…
Working on creating modular building out of photogrammetry, definitely my biggest challenge yet, and it's only the beginning, making everything modular is going to be some hard work!