[ QUOTE ] ...when everyone is burned out on FF7. The hype just won't last that long. [/ QUOTE ] You see, FF7 is like a cult movie. People don't get burned out on it, they just play it for the rest of their lives. The hype will last for as long as they do. I mean the game is just 1 or 2 years shy of being a decade old.…
This was so much fun. This is just a thank you thread, in no particular order. @pxgeek @sketchem @ren@renanfab @Zein @shark2003 @Fabi_G @HangLi @M҉I҉S҉C҉ @masslove @Dorado @aumramaram @ayakiryu @kanga @northoftherain @Klaimtrev @sacboi pxgeek sketchem renanfab Zein shark2003 Fabi_G HangLi M҉I҉S҉C҉ masslove Dorado…
Hey guys, I'm making my first workshop submission, and it's a set for a hero. I'm planning to have fur, but how would one go about doing it? Should I just have a cylinder in place or something in the base model so I can bake the high-poly sculpt with fur onto the basemodel? Thanks
Hello everybody. How can you bake the generated fur in Maya on an already existing normal map. I have a map of normals obtained when baking a highpoly model on a lowpoly model and I want to add fur generated in Xgen in some places. But I don't understand how to do it. I found an example of using this method, I will attach…
This project was focused on taking a prop design we could find from a viable artist and translating the concept into 3D as a Hero Prop. I chose a lantern with a cute heart motif. I feel like I accomplished the idea of transforming the prop into a model that would be seen often on screen in a game and utilizing a low poly…
You're relying too much on the glitz and glamor of the rendering engine right now, this wouldn't look 1/10 as good in a game engine. Scale those effects down and just get a crappy standard lighting and rendering setup going and then you can really judge your textures at face value. For now I want to say your wood grain…
If you are or any one is getting any "brand name" versions. I usually watch repair techs & they have .02's to add to the internal workings of which cards(companies) are good in comparison to the others, 1 & 2 some helpful information for the longevity of your products & when to check/change "pads/paste", are also mentioned…
LOL hilarious. * Raptor Fun Fact #21 - If you tie a bow around a raptor's neck, it might cause Christmas. Spontaneously. * Raptor Fun Fact #12 - The raptor's natural prey are soft human babies, which are made out of meat. * Raptor Fun Fact #73 - The raptor's natural enemy is the gas-powered internal combustion off-road…