Welcome to my work in progress thread, below are the topics that I've planned for this medium sized environment. It's my own design, and I would appreiciate your feedback throughout my project. Summary I'm making a pod racer (my own design) from the Star Wars universe and implementing it into a workshop. The interior…
You do it in phases and try to figure it out while you're pretty early on in the block-out/greyboxing/modeling phase. You do it with simple objects and simple unwraps with simple textures and get a general feel for how it will look when you take it to the next step. If you're working with brick, try to get a simple bond…
Forge alternate worlds that deepen players' lives! We're a game development studio based in Los Angeles, dedicated to the idea that online games can deliver deeper, more meaningful experiences. We’re looking for a talented Lead Technical Artist (Characters) with a keen attention to detail and a passion for high-quality…
The Project Malaise (working title) is s sci-fi survival game inspired by old-school movies such as Alien and Pitch Black, where few survivors find themselves in an alien environment facing an unknown sentient threat. The game is done in a slightly retro-futuristic look, attempting to capture the clunky sci-fi tech of the…
Indiedb: https://www.indiedb.com/games/cepheus-protocol Discord: https://discordapp.com/invite/8ASY9s?utm_source=Discord Widget&utm_medium=Connect Game Beats A lethal virus has infected Treasure Island,San Francisco and it is up to Captain Winter, a U.S. Army soldier working with the Center for Epidemic Research and…
Hello everyone!My name is Martin and I am an experienced part-time game developer from Slovakia and the creator of the upcoming game Deep Space Downfall. I would like to introduce you to this project, and if you're interested ask for your help in bringing it to reality. A clarification before you start readingAfter you…
I've read through the PBR bible stickied here; it's fantastic and has helped a lot. The majority of my work, both at work and at home, is making weapons or vehicles, and as such I deal with a ton of different metals and their coatings, and I'm getting hung up on what is a "metal" and what is not. I'm hoping you folks can…
We are a small team looking to expand as we work on a prototype for a 3D Action/RPG. So far, we have a writer/designer; producer/animator (me – I fill in elsewhere when I can); and are currently bringing on a hobby blueprint scripter. We prefer team members looking to join for the long term as we iterate on this toward a…
PLEASE CRIT WHEN CONVENIENT. :) So here I am, a long-time member of Polycount but a guy who almost never posts ever. In that past, that was mostly about being intimidated by all the excellent work from people that gets shown here and thinking to myself that I wasn't ready to "play the game" at that level and not wanting to…
...At building PCs, but not quite so much at art. :poly142: I've been stuck with an [ame="http://www.amazon.com/R503U-RH21-Laptop-Computer-Memory-Windows/dp/B009AF6DHU#productDetails"]old Asus laptop[/ame] (maybe not that exact model, but the same specs) + this silly pink TV monitor with one pixel out for the past few…