I second what Morpheus said. Right on point. But if you want to work on cinematics for games/movies you should figure out what EXACTLY you want to do. You need to focus on one thing be it animation, lighting/rendering, texturing/surfacing. Cinematics make up an entire division at big studios like Blizzard, each person is…
I couldn't think of a better name for what I mean. This forum is pretty huge and a lot of threads get buried. I was reading the how to get replies thread and it was mentioned that it was good to get familiar with a few people and bounce around ideas. I figured I would make a thread here seeing if there were any other…
Hi all, just wanted to share this, I welcome all critique. Future plans for this will probably be to make a weapon of some sort, a loin cloth and some sort of armor. Polycount is currently at 2630 tris, mainly because The plan is to animate it and 2630 is not a bad number for a character of this sort. the dark spots around…
Hi all, I would like to purchase someone's personal perpetual license for Substance Designer (Pre-Adobe). Please let me know if you're interested. Thanks.
Hi, We need a concept artist for a fantasy and sci-fi miniatures project. A background as a miniature concept artist is very welcome. This is an example of what I searching for: Send your portfolio with an average fee (not a per hour fee, but a flat fee per project with some examples) and availability to my mail address…
Hi everyone, My names Chris and I'm the Creative Director for Blue Harvest Interactive. We are seeking artists to join our ever expanding team. About Us Blue Harvest Interactive is an mod team with a passion for Star Wars. Our Current Project We are currently working on an exciting and ambitious project called "Star Wars…
For some reason, whenever I use render to texture in 3ds max 2009, the padding doesn't work at all, leaving ugly white streaks near seams :/ Here for example I set the padding to 10 pixels yet it still doesn't cover it like I want it to:
I've been doing small games on the side for a while now but I have a small one here that was pretty fun to do called Brick Bout. We'll be putting it on iPad and ouya but there is a web version to play too here that is a few builds old and I think buggy but I don't remember. Brick Bout In all, we only spent about a month…
I've started learning 3d modeling in Maya and I wanted to show you my works (I had my BF help with all of them for now). I'm hoping for some feedback! I'm just doing high polys for now, after some finished models I'll try to make low polys and textures. My biggest problem is smoothing edges, and topology is giving me a bad…
I'm using Photoshop CS 5 and I cant access the sliders in nDo2. I can create a new normal, select an area and convert to normal, but then i can't tweak it. It just stays on the "convert to normal window". When i watch tutorials the slider automatically appear. I've also got the same problem with photoshop CC so I doubt…