Your portfolio apart from the title doesn't really scream tech artist. Tech artist roles are different at all studios but all you mention that is really relevant is kismet and uScript but show no examples, and while useful seems more like a level scripter role. You also mention cascade and have an example of hologram…
i used excel to list all keys -> langvaule_en -> langvalue_de -> langvalue -> fr etc. I then wrote a small python script which converted the key - value lists for each language into a xml file, which i then parse in unity. worked pretty good. but i did not do any fancy languages like japanese, or kyrilic languages. usage…
In the MEL line, type "polyEvaluate -v" this will get you the vert count. Replace -v with -uv and now you get the UV count. I made a sphere in maya then I typed these while the sphere is selected: "polyEvaluate -v" resulted in 382 "polyEvaluate -uv" resulted in 439…
Blender isn't a bad choice for those that want to jump ship from AD. That said, for people used to scripting small tools to help their workflow it can be quite painful. The documentation for scripting is not nearly as straight forward and robust as MEL/Maxscript (decent video tutorials are basically non-existent too), plus…
Well, of course your shader needs to read the vertex colors. You'll need a shader that mixes in a particular amount of a particular texture depending on the interpolated vertex color, of course. In the most common case (shaders that interpolate between four textures depending on the amount of each channel) you'll want to…
Thanks for the great tool! The install seems to have worked fine, but I get an error when trying to extrude an edge: // Error: Cannot find procedure "froRayTrace". // I copied the files to Maya's documents folder as you stated. I was only confused to see the python command going into a new plugins folder there (which I…
If you're interested in any of the following positions, please send your CV and demo reel to Gary at careers@mimicproductions.com Positions opening in April/May 2017: CHARACTER FX TD -Specialist in hair-, clothing- and underwater dynamics (in Unity or Unreal) -Consultant or freelance RIGGERS/DEVELOPERS -Very good knowledge…
I really have no idea why or how it happened. Both files where working before perfectly fine, It seems it may have been that the day I had saved them was the same day and something was off to cause these non-related Maya projects to both become like this. If needed be I can post the files, I know nothing of mel, python or…
Hi we are creating a 3d game with the 3d engine blender www.blender3d.org here goes some samples of our work for the game = = = = = and we have created music , so now the project is just growing the storyline is here http://fallingworlds.wikispaces.com/ if you can model levels objects of levels or characters or texturing…
Hi, We are looking for a pipeline TD, who is interested in joining our small team to work on some very interesting tools for Autodesk Maya. Requirements * Strong understanding of Python, PySide, and PyQt. * Overall understanding of Autodesk Maya. * Overall understanding of how rendering and lighting work. * Familiar with…