there is no real way to do this the idea is to just stay on the grid in both your 3d package and with your texture flats and try to use parts of 1 flat in multiple props which doesn't mean you need to model everything off from a plane. it is more of a planning thing think of all the props you want in a scene than think…
A class assignment and DW practise. I really hate the design, no concepting done though. 2x1024, diffuse, specular, normal and ambient color. Tricount: 5890 Hope you like it! I really need some critique, whats good, whats bad etc :) Ciao!
shoulders should be two head heights in width approximately. looks like 1 and bit at the mo makes her look a bit child like. the trapezius could do with a little bulk along the back, looks ultra flat, same with the deltoids, i know she is female and skinny but women tend to have fat pads preventing the shoulder are from…
Hello Polycount, i am currently working on this face bust for practice. I'm trying to go for the mechanical cyborg type look, crits or suggestions are welcomed. [IMG]file:///C:/DOCUME%7E1/ADMINI%7E1/LOCALS%7E1/Temp/moz-screenshot-19.jpg[/IMG][IMG]file:///C:/DOCUME%7E1/ADMINI%7E1/LOCALS%7E1/Temp/moz-screenshot-20.jpg[/IMG]
my main concern is that none of the materials have any specularity at all, so i can't tell what the materials are supposed to be other than just flat colors with generic grunge. is the body armor metal, plastic, or some sort of strange concrete? it's essential that you figure out how your materials are made up and that you…
Really nice progress so far Jakub! I have noticed some small things that I think can be pushed further before you do her coat. It is not important if you decide to cover up those areas though. Blue, Cyan, the arms are very straight and not as curvy as they could be. Especially on her lower arms and the deltoid. Orange, the…
You can increase your sizes any size you want, really. I say for now just keep cranking it up until it looks good! Anyways..about your wood. Its super flat and cube like and incredibly monotone. Also your rope is starting to look like huge fat twizzlers. So far it looks alright if this belongs in The Witcher or Dragon Age:…
Proportionately I think there are some issues on the slide and needs to be a bit taller... http://www.enemyforces.net/firearms/glock17.jpg It may be because of the length getting to me (or the grip being too fat), but even after covering a part of it it still looked weird. That's all I have for now since you said it's only…