Hey folks! I get asked a lot about the "business" side of being a game artist, so I thought I would start condensing my brain dumps into short articles. Awhile ago I did a quick blurb in a Discord group about negotiating signon bonuses during interviews. I wanted to take it a step further and make it available to more…
Introduction My name's Ryan. I'm an aspiring indie game developer. I use the alias Renin for pretty much everything online. It's been a long time since I've had an online community to call home, and I'm hoping Polycount will become that community for me. This may end up being a somewhat long post, but it's been so long…
you can really do anything with normal maps- just note that this is the point in learning 3d where you are really going to learn there are many different ways of achieving many different result. Really the biggest thing is decide on an end result, and start experimenting with all the different approaches to achieving that…
Wow, thank you very much guys, I'm blown away:) First and foremost a little something I'm sorry I didn't make clear earlier. The scene is "supposed" to be for mobile platforms but it's not actually running on UDK mobile. With some minor simplifications I think I could make it run on Mobile but with the price of extra…
Hey Thomas. Here's a little markup of some things that I think could use some extra attention. I'll write a bit more below to explain a few things. First off, good to see you doing some new stuff. I know how hard it can be to do personal projects when you're already doing a job so kudos to working outside of work! At first…
Industry Giants Conference is coming . Get your Early bird tickets today. http://industrygiants.org/ Dallas, Texas annual Industry Giants conference presented by the nonprofit guild, A Bunch of Short Guys, offers one full day of master classes, discussions and networking. Industry Giants features a distinctive lineup of…
Lovin' all the indie talk guys, it really is such an interesting and exciting endeavor to think about and it's always good to hear prior experiences from people who have made the jump in various ways. Sorry to spam but just read this and it's incredibly relevant:…
: shrugs : Bill Gate != Microsoft. He might be the chairman but if the companies direction was 100% up to him there would be no X-Box, no Mactopia, no Microsoft Game Studios, etc. He was a clever businessman in the the 80s, but now he's like the previous Nintendo CEO. A dinosaur unwilling to change his ways and views of…
If you want neat glowing screens and electronics, you could take a (slightly) more original and fitting approach in cathode ray oscilloscopes (which are technically CRT but definitely convey a different vintage to 80s plstic type monitors) Note the very analog appearance which imo is more typical of dieselpunk's epoch. I'm…
Thanks! I think you're right in that I need some more modern and real weapons. I checked out imfdb as well and found some great ones so thanks for that recommendation. I did write what I rendered the lowpoly models in (Marmoset Toolbag 1 or 2), the highpolys are all rendered in Blender with either the internal renderer or…