Hey, I have been looking up information on how to model and how it works, I decided to learn Blender because it is free. Anyway Im confused on how I should retopologize weapons like this. Do i have to use a plane and make quads out of it? how does this work... anyone that could help me with this or show me a tutorial.
I created a custom armature for a frog in blender and posed that frog. Unfortunately clear parent keep transform, does not allow me to export the pose. I know there is a way to do it I have unfortunately forgotten how and having trouble finding any documentation. Anyone know the solution?
Hello guys, in this timelapse you can see how i have create a complex mesh like delicious waffle cone with add-on and some modifiers in few minutes! This is a first video of more cooking recipes with Blender! http://youtu.be/4DW4SPpEeMw
SCRATCH ALL THAT... the vertices will just appear randomly no matter what. Deleted the (what i thought) was the issue part from the scene in Blender. Exported it.... Now i just get the vertices (circled orange) appear on another part of the mesh, and i spotted an edge (circled green) that is just randomly there despite not…
Modeling in Blender, texturing in Photoshop, maps in CrazyBump, everything else in UE4.11. https://www.youtube.com/watch?v=4u7y6Fpg4cI&index=1&list=UUYNGMy6WeDMnwoE4UfWW5zQ Looking to get some input on this minimalist corridor environment. I did this environment as rehersal. Eventually I want to get into game enviroment…
Hi community! I'm wondering if exists in the deep of web, a script or a plugin that allows to adapt the same clothing (so the same mesh and topology) to different type of bodies, having different topology (i'm working on some character mods, which have the same costumes for many different races/body types: for ex. High…
Hello! Recently I've been learning about geometry nodes in order to create procedural landscapes, and have come across something I can't find information about elsewhere. When distorting a procedural image texture using procedural noise, the distortion isn't uniform across the surface. There is a spherical gradient of…
Once your problem has been solved you can always edit your original post to show this. So instead of Blender Uv Unwrap Help you'd edit it to Blender Uv Unwrap Help (solved).
Hey, I just swapped Modo to Maya and while I was doing UV's and assigning edges I got this shading problem. I'm not great with Maya so I imported the model to Blender but I can't figure out whats the problem. I tried to render smooth and redo hard edges and I checked normals (as in the picture). What I am missing??? This…
I’ve completed the benchmark asset for my Final project, "Khanjar", the dagger that will act as the quality bar throughout the project. This includes final textures and renders in Unreal Engine 5, with some Blender and Marmoset shots as well. The goal with this piece was to establish the visual language, material…