http://www.computerworld.com/s/article/9155419/Windows_patch_cripples_XP_with_blue_screen_users_claim If this is happening to you, the fix is in that article. If you can't be arsed to find it, the fix can be found here:…
Hey guys! I've finished up episode 11 of Artists Are Amazing, (Which is a compilation series I'm making showcasing the world's best real-time art) and I'm super happy with all the amazing response! Check it out and let me know what you think! https://www.youtube.com/watch?v=M8dIsrxOXXE
My Artstation | Courtlandw.com | my resumé contact: courtlandjw@gmail.com Most recently, I've been working on GridLight as Art Lead of BotSchool Inc. We just shipped the first chapter of that game as part of Hour of Code. I have 11 years experience providing: - Concept art - Art leadership and world-building for game and…
Hello everyone, welcome to the Bi-Weekly Substance Challenge. How it works * Every 2 weeks a new reference will be shared to be recreated, you are also encouraged to find your own reference, as long as it still fits the topic for that bi-weekly substance, for example if we share a mud reference, you can gather you own mud…
Hello, I'm a 3D Artist, mainly specialized in modeling, sculpting and texturing 3D models. I have nearly 11 years of professional experience in the production of low and high poly 3D assets for the game industry. I have contributed to multiple AAA titles. For examples of my work, please feel free to visit my online…
This live stream is going live at 12:00 EST tonight. I will be covering setting up camera animations and transitions with unreal matinee. VIDEO UP = http://livestre.am/LWfx
Short Version/ TL;DR: I thought I'd ask the question here since most of us use 3D apps daily. Have you experienced computer crashes while working with 3D programs like Unreal Engine or Maya? Sometimes I will be working and the next click BOOOM, black screen. I have to reset with power button cause no inputs work. Or worse…
http://blogs.nvidia.com/blog/2014/11/11/maxwell-apollo-demo/ The demo uses a version of Unreal Engine 4. I always like seeing new tech, and hope we eventually get some sort of voxel global illumination in game engines. I bet there will be more tech demos using it over the next few years. I'll be crying in the corner with…