I have yet to see any real explanation for why the team was let go, and I’m somewhat hesitant to assume it’s because take 2 thinks gen ai is a bad bet. When I first saw Luke’s post I had that same thought of “oh good, it’s happening” but dug in a bit more. There’s responses and likes of his in the past that call out gen AI…
Hey guys, so after seeing all the amazing work being done for Dota 2 i thought id finally give it ago my self! :) Have recently been trying to get some ideas for some items to create, so first of all i plan to make a bow for the Windranger Here is some VERY rough/quick blockout design ideas for a eagle themed bow, i really…
I've been using the Nvidia 970 which has proven to be a very unreliable GPU in substance painter 2. Something to do with 500mb of it's 4gb ram being absolutely useless. Anyway, I digress - Can anyone here recommend a better GPU with 4gb ram or more for £250 or lower? I've picked out a few myself but I want to hear what you…
Hey there, me and my friend are working on GTA 2 SWEPs for Garry's Mod. We're aiming for making them faithful to the original game, with some improvements however, like ammo clips and overall weapon redesign. Right now we only need help with texturing ( Diffuse, bump and specular maps ), as I can do the models fine and my…
Hello guys, I'm new on the forum and kinda new to the videogame art this is my first attempt in making my first game set the concept is from the ps2 game disgaea 2.. I'm not trying to follow the concept 100% I just want to be able to do good texturing and modeling I don't know too much about what are the main rules to…
Hi. I have created a smart material for my asset but when the material is added there are numbers 1, 2, 3 and 4 on the material. I don't know how this has happened and I don't know how to take them off. If I go into layers and remove that layer then it removes the smart material also. Can anyone help me out please
Hello! I'm currently trying to recreate in Maya one of the shots from the psychiatric hospital scene in Terminator 2: Judgement Day. For that reason, I need to match the 3d camera settings to the specifications of the camera that was used in the film. Is there anyone here that can help me to find those? From what I found,…
Hello everyone! I finally finished this scene and wanted to share it with you to get some feedback. I based this off of a SC2 Concept art. I used Zbrush, Max, Photoshop & UDK Highres Video: [ame="https://www.youtube.com/watch?v=R135xrqMai0&hd=1"]Starcraft 2 Evolution Chamber (UDK) - YouTube[/ame] Breakdown: Lighting Only…
can i use 2 physx for my character cloth without overlaping?, im using physx for character cape, and character pant and hair but when i simulate the physx, its overlaping each other or can i make the two of cloth or mesh not overlapping each other?
It's been a long while since I updated my site. Since Darksiders 2 has wrapped up, I have a bit more time to update. I got into a groove earlier today and knocked most of the re-work out. Check it out and let me know what you guys think. There's still a couple things missing. I'll get to it soon... as well as some updates…