had to check for the project, switched machines in the meantime and didnt run it in ages. but regarding that rimlight. this is a 1 bit mask of the custom stencil buffer set to 12 (could be any number really, dont even ask why 12, dunno anymore :D ) here is the custom stencil mask applied per object (so it doesnt apply to…
Just to clarify. The software I am developing is more similar to Photoshop, GIMP or Paint.net, than to Substance Designer or Nuke. Because of the nature of a node based engine, almost any workflow is possible. My first objective is to implement all the functionality of Paint.net, with some extras like non-destructive…
Sorry to be playing the fool here, but is it possible to steer me towards some kind of tutorial, or similar thread. I've never had to do anything like this, and i'm still a relative 'noob' when it comes to the udk.
I think that you are having trouble expressing this fundamental concept because it is more of a spiritual belief than anything rooted in actual cause and effect. So long as an action both fits within your moral code and is in the long term interests of a company it can be said that either motivation is in play. Are their…
I think the biggest thing is the direction of the sun. On the reference it's coming from the left of the image plane and shining through through the foliage. That's what creates those nice rays and shadows across the mid and foreground. In your image, the sun is coming from the right and more shining on the foliage than…
Hey guys, I've been itching to get into some contests or competitions to see how I've improved. Problem is, there doesn't seem to be anything big going on, and it's been months since Polycount had a competition. Does anyone know of (reputable) competitions or contests that are starting up soon or are already in progress…
I bought a rig from turbo squid , hoping it would be like biped(3dsmax), its pretty close but ... is there a tutorial you could point me to that explains how to get the boxes on the hands to control the wrist? or where the wrist controller is? if they are familiar with this rig setup? My goal is to get my 3d models moving…
I actually think there might be several companies exploring and presenting different approaches to rendering at GDC. (such as this point-cloud solution) Ever since the the expansion of multi-core processors, the coding jedis have been exploring different avenues for handling 3D graphics. The current polygon approach is a…
I agree with every argument made here, even the ones that contradict each other. Another method I can recommend is getting really really rich, and then pay someone to make your games. But just coming up with game ideas is boring. Game development is rewarding only because of the endless hours you spend building the assets…