We've had this recent discussion with one of my friends. It's such a complex discussion but I think we have to talk about it. I don't know about you guys, but when I say I wanna work in CG art, nobody takes my career choice seriously (not even my parents sadly). For my friends who study in engineering and science, I'm…
Lead 3D Environment Artist Studio Profile: Established in 2006, Ubisoft Sofia has quickly become one of the groups most versatile studios. In its first 8 years, the studio has already developed a rich portfolio, ranging from casual games to flight simulations, and covering a wide range of platforms and technologies…
[FONT="]YAGER is an independent developer of computer and video games based in Berlin, Germany. We are specialized in the creation of AAA, multi-platform action experiences, for a global audience. Attention to detail is a hallmark of our development; from refining game play to the point of excellence, to instilling…
Hello there, Mountainwheel Games is a team of talented developers who share a common goal of releasing the highest quality indie games possible. We strive to achieve this goal through hard work, cooperation, and communication with our fans and followers. Stone Rage is an online third person multiplayer action game set…
Hi art buddiess! Im MARKDIDIT (mark ehlen) I think this is my first thread in Polycount? Saw the contest and couldn't resist! ABOUT ME 24 year old 3d modeler / digital sculptor currently living in Las Vegas. Specifically, I'm a creature concept artist who has recently transitioned over to learning stylized environment…
LucasArts is a leading publisher and developer of interactive entertainment software for video game consoles and personal computers. Newly based in San Francisco, California, LucasArts was founded by George Lucas to provide an interactive element to his vision of a state-of-the-art, multi-faceted entertainment company. In…
Hello there, We're recruiting new positions, since we're always searching for talented and interested artists experiencing an indie video game development at the best. Mountainwheel Games is a creative, innovative, and dedicated indie studio that creates fantastic games for audiences of all ages. We always value our fan's…
Hello there, We're recruiting new positions, since we're always searching for talented and interested artists experiencing an indie video game development at the best. Mountainwheel Games is a creative, innovative, and dedicated indie studio that creates fantastic games for audiences of all ages. We always value our fan's…
Lead Artist and Art Director Online social/MMO startup! We are a very young game studio startup building an online Flash-based MMO and looking for an experienced and talented lead artist and art director. We are developing engaging online Flash-based MMO-style gaming worlds aimed young kids, with a unique and innovative…
Hey guys, On the project I am working on right now I found myself going back and forth to the Maya Grid Options quite a lot. After a while I found it really tedious and time consuming. At the same time I find the window size way too big (and it also shows too many options that you set once and then you forget about): so…