So I was sitting thinking about the deeper meaning of life and decidied what the world really needed was another daily speed sculpt thread... This is actually my 1st ever human head bust from a sphere in mudbox. I would love to hear what you guys think, I'm looking to improve.
Hello Artists, I started learning 3D sculpting with anatomy of humans days ago ... I'll be happy to hear from you guys about it, I'm planning to use this only as a bust , to learn retopo and add details of skin later (no animation). What kind of things could I correct more for it to be more "human" I still feel his face is…
Just some personal work that I'be been doing in order to improve my sculpting as well as photoshop skills in setting up all the render passes from ZBrush. Critiques are welcome!
Hey I'm new here , happy that this kind of forums exist so i can ask advices to some professionals (sorry for my poor English) Few weeks ago I ordered drawing tablet and decided to learn 3d sculpting in Zbrush, then I realized that I needed some drawing skills to help my workflow (but I'm strongly interested in drawing…
Hello, I present the high poly model "Raccoon" from the Maschinen Krieger Universe, Based on Kow Yokoyama model designs. Base in 3dsmax, sculpt in zbrush. Regards, have a nice day.
hello! i started sculpting this monster head to kill time, and its coming together really fast. figured id share my progress, who knows maybe ill even finish it ;)
Hi all, new to Polycount. Thought I would post my latest piece. A Koba portrait sculpted in ZBrush. Included is a video Time-Lapse and a tutorial attachment. http://youtu.be/E32HihegHRI
Hey guys! Here's a sculpt of a character I've been working on. Think werewolf, except instead of being half wolf, half man, this creature is half human, half dragon. Tips/crits welcome! Uploaded with ImageShack.us