Hey guys, PolyUnwrapper v2.4 is out. Thank you so much for your feedback. http://www.polytools3d.com/polyunwrapper/ What's New + NEW Load at startup (automatically load when Max starts) + NEW Added .mzp installer (install/update/uninstall. Update works with v2.4.0+) + NEW Dock/Undock PolyUnwrapper Toolbar + NEW Align…
Take my advice with a grain of salt as I am not a character artist, however I feel like the face shape is good enough for right now. The body and personality is that of sexy and mature adult female with Nine inspiration. I might also look at characters like Darkstalkers:…
your talking about the largest bureaucratic state in history that has the time to grope little girls genitalia and confiscate cupcakes at the airport so they can "prevent terrorism". they print there own currency and that currency is the d-facto world currency. i think they can deal with running the entire xbox server pipe…
Bal> Hmm... I haven't tried Maya 2011. I might just do that out of curiosity. Like I said I've tried on Maya 2013 64, Maya 2012 64 and Maya 2012 32 on the same machine. All had this problem. Then I went on to try on Maya 2013 64 on a different machine. Still same problem. Then I checked another users generated normal…
Thanks for testing on a Mac. Well, the time really depends on the settings you use. I recommend you to run the benchmark pressing the button on the toolbar to compare times against other cards. Geforces 8/9 can perform ray tracing but its architecture it not really efficient. A GeForce 2XX is 10X faster and Fermi is 25X…
I will just leave it at that for now :poly121: Memento (2000) The Machinist (2004) Eternal Sunshine Of The Spotless Mind (2004) The Prestige (2006) Identity (2003) A Scanner Darkly (2006) The Illusionist (2006) Unthinkable (2010) The Book of Eli (2010) About Schmidt (2002) About Time (2013) An American Crime (2007) Gone…
I've been coming around to the Verge's layout more and more. They're landing page is a very clustered layout and hard to navigate, but their blog post and forum post layouts are fantastic in the way they're cohesive. Their comment design is to be desired and wouldn't fit for something like our community, though. In the…
Thanks for the link Zipfinator, I completely forgot to check out what the Wiki had to offer. I haven't had a ton of time to work on this little project in the last few weeks but I have gotten some research and experimentation with normals done. I've also been working on some additional models (the largest tree is not yet…
Hallo everyone! I'm gonna take my stab at the 2012 internship application test for character art. For those of you interested in the internship you can find more about it here at http://www.arena.net/blog/arenanet-class-of-2012-internship-program-now-accepting-applications I've chosen to do the elementalist for my test.…
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