Started working on mount for Luna set. Not entirely sure if I want to make a full set or just release it as a solo item but we'll see what happens once i'm done with the mount. Still got a couple things to add and then polish but here's a work in progress shot of where I ended up today.
3DsMax/ZBrush. (I've GoZed a couple of times which, I've heard, can cause such an issue.) I've spent many hours looking for a solution, but either people confuse the problem with flipped normals (a completely separate issue) or the issue remains unresolved. A solution is given here involving (3DsMax): 1) add a new poly…
So I'm sculpting this normal, I get a crash, and reboot. Now suddenly refreshing refreshing NDo doesn't update on the 3Do primitive, nor an imported mesh. That's really frustrating. How do I fix it?
[ QUOTE ] being a nerd actually got me layed once this year. only once though. and she was REALLY fucking stupid. [/ QUOTE ] You sir have made my morning. Thank you!
Building a team for the development of strategic and operational war games. Any good vision requires the sight to see beyond what's in front of you. Whether you're a fan of the genre, or just looking to fill out that resume a little, this could be the project for you. Closed!