EDIT: At the Request of Bethesda I had to take this down :( Hey everyone, Here is an art test I submitted to work on Fallout Vegas. Unfortunately I did not get the job, But I figure I would post it up. Specs: 1x512 Diffude 1x512 spec 1x512 normal 2,498 tris
Please see attachment for more information and application guidelines. If you have any questions about our current projects or about the studio you can send over private message. Thank you! -Tayler
Hello! My name is
Elena/ I am from Russia. I am looking for a job as a 3D modeler. My skills: -High and
low poly modeling -Sculpting -Maps
baking -Texturing -I study
UE4 My
portfolio: www.artstation.com/milka69 Email: lenka2312dr@mail.ru VK: vk.com/3laboratory
If you don't want to be super true to concept its a good representation ! I can point a few miner issue and one bigger one .Side view has some issues with body and face construction thats the big one Torso is too wide [concept is in 3/4 so be mindful that in this view things appear wider then they are] Abdominal area look…
Hey Guys, I noticed if I have for example a cup on a table, from a certain distance it will not show the object casting shadow unless you are right up in the object's face. Anyone know how to fix this? Thanks!