Senior Environment Artist - Darksiders: Wrath of War Vigil Games(www.vigilgames.com) We are looking for an experienced environment artist to help design, model, and texture awe inspiring game worlds. Candidate should have a strong sense of design and an amazing attention to detail. The Senior Environment Artist works…
I### Job Opportunity: Co-Founder & 2D Artist for Non-Profit Game Development I'm currently developing a non-profit game aimed at helping underprivileged kids through fun and interactive learning experiences, with a primary focus on improving women's literacy. I'm seeking a co-founder, specifically a talented 2D artist, to…
Epoch Games is currently recruiting for additional team-members. Epoch Games is an all-volunteer team of (currently) 30 members, all of whom are dedicated in our task of making amazing games. Our current project is named Lays of Althas: Sundered Order, more information about which may be found below. Our team is comprised…
<font color="blue"> </font> Hey people Which Game Engine in your Opinion, do you think is the most advance and could have used more work on. This is just a conversation Thread. In my opinion id say the Source engine is the most advanced engine ive seen so far, for the people who dont know, The source engine was used to…
Hi, My name is Jorge and I am new to game development. I am currently in school for programming and hope to learn as much about the 3D side of things as I can by the time I finish. I do understand that a team is usually required to complete a game but for now I just want to gain informaton about certain aspects. I want to…
Maybe. However this is not a game-industry specific issue, but something for years deeply entrenched in the gaming culture that now leaks into the related professional settings. This sort of issue tends to crop up whenever you have a field where low-key versions of this is tolerated in its non-professional counterpart. A…
Hey all, This fire extinguisher is a prop I worked on bit by bit to craft a true hero asset for games. What I enjoyed the most was the texturing process, as I learned a lot during this phase. I experimented with new techniques, including anchor points, to enhance the details and realism. checkout for more…
Full Time – Tampere, Finland - Hybrid work Makea Games is looking to appoint a highly talented 2D/UI artist to join our journey to revolutionize the UGC-space of console/PC gaming. As a 2D/UI artist, you’ll design and create a wide variety of visual assets from illustrations to UI elements. We’re a game studio that works…
Hello, Inspire Games is a creative, innovative, and dedicated Indie Studio that creates fantastic games for audiences of all ages. We always value our fan's ideas and criticism. Dedication and quality is key in our development and we guarantee that our games won't disappoint you. We are recruiting for a fun game called…
Hello everybody, I am new here at PolyCount but I follow up with the forum for a long time. My name is Renato, I just started a two years program in Gnomon School, but I have some experience inside the game industry, I am graduated in Game Design in Brazil and I have some projects release for clients and as my own. I want…