Judging is over and were FINALLY ready to begin announcing who the winners of Polycounts BRAWL Contest are! As you may remember, the judges were sent the Top 5 FIGHTERS and Top 5 STAGES as voted on by the Polycount Community. From there, they rated the entries in 3 areas: Artistic Achievement, Technical Achievement, and…
hey guys just thought id share this with you all,been getting there Vacancies letter for awhile and lately the number of vancanies has been steadily rising until today when Its at 36 Job openings. Theres a number of EU positions as well as afew international positions as well. Seems like someones having a clean out and…
Sorry to do this OP but hes brought it out of me, blame snacuum! Snacuum: I completely understand what youre saying. Trust me. I came this *makes really small shape with fingers* close to throwing it all in after about 3 years of 'trying' to be a character artist. I actually had wanted to be a baker as well, so I got a…
Hey everyone, I was asked by Cubebrush recently to create a breakdown for this character to be hosted on their blog. I am mirroring the content here, as I feel it might be beneficial to folks who find it on Polycount. :) Approach I begin personal work by asking myself a few important questions which will help inform my…
Looks like it's coming along! Currently I see a bit of a undecidedness when it comes to whose room I'm exactly looking at here. Currently the ikea-like furniture designs that you chose, the big peace sign on the chair, colorful posted notes, messy yet organized looking clutter, Mac and Macbook-type computers leads me to…
I agree I think you're at a good jumping off point but you need to keep creating and keep being critical of your stuff. Look it over, find out what isn't working and fix it in future projects. It seems like you have all of the nuts and bolts how to learning done and out of the way, what you need now is practice and you…
@Kanni3d thanks so much, I plan to keep this thread updated with my weekly development on the art. I was asked by Substance on Twitter to share my workflow process as I am using a low poly base mesh and only using Substance painter to achieve the final results. So, here is the breakdown of my process: 1. PREPARATION: All…