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Lots of job openings,UK/EU guys have a read.

Bronco
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Bronco polycounter lvl 18
hey guys

just thought id share this with you all,been getting there Vacancies letter for awhile and lately the number of vancanies has been steadily rising until today when Its at 36 Job openings.

Theres a number of EU positions as well as afew international positions as well. Seems like someones having a clean out and wants some Next Gen tallent.

Heres a copy and paste.

[ QUOTE ]
Games artist and animator jobs - 36 new vacancies
(from our 'games jobs : artists' page at http://www.datascope.co.uk/jobs_games_artists.html)

3D Artist
Location: Warwickshire
Salary: £DOE
This company is a very well established and highly regarded developer based in the Midlands. The founders are legends and have been producing big games since the early 1980s. They develop for Xbox and PS2 and treat their staff very well indeed - employees receive an excellent benefits package which includes pension, health insurance and a loyalty bonus. They currently require a 3D artist to be responsible for the creation of 3D environments and characters for use in game. You will also be responsible for the creation and application of textures to in-game models and meshes as well as ensuring that the game has a consistent texture style. You should have in depth knowledge of 3D Studio Max or Maya, experience of low polygon modelling, proficient at using 2D art packages like PhotoShop, Painter or other 2D packages.

Ref: 6831, 02/09/05
Contact: Claire - art@datascope.co.uk

Lead Artist
Location: Surrey
Salary: £30-42k
This is the Surrey arm of one of the largest independent games developers in Europe. With studios in three UK locations, they develop games for all major consoles, PC and wireless. They currently require a Lead Artist to join the Surrey team. The role will involve creating high quality 3D content and leading/mentoring a small team. The ideal candidate will have at least 4 years' industry experience, a high degree of knowledge in 3D and 2D packages and concepting skills would be advantageous.

Ref: 6833, 02/09/05
Contact: Claire - art@datascope.co.uk

Concept Artist
Location: Spain
Salary: €DOE
Our client, formed by enterprising and committed people with years of experience in the sector and located in Madrid is an emergent force in the industry. They are moved by their passion for videogames as an artistic expression, with a mixture of cutting edge technology and the most avant-garde creativity. Concept artist required with at least 2 years' professional experience in videogames.

Candidates must have a good knowledge of Photoshop or similar, good drawing skills and advanced knowledge of anatomy, colour, design and lighting.

Experience in concept design and development of characters, objects and scenery, and the corresponding texturing (bump, specular, diffuse, normal maps, etc) is also essential.

Successful candidates must also be proficient in 3D Studio Max, ZBrush, Combustion, and Premiere.
Ref: 6832, 02/09/05
Contact: Claire - art@datascope.co.uk

Creative Technoligist
Location: London
Salary: £DOE
Our client is a full service digital communications agency specialising in youth and entertainment brands. They have grown from a two man online music marketing operation into a 30 strong fully fledged digital marketing business. They require a Creative Technologist for Flash build for interactive media and mini games. You must have good creative Flash actionscript skills, Photoshop skills and be able to link to XML. You must also have a good understanding of and an interest in games and have an idea of what makes a game fun to play. Industry experience is essential for this role.

Ref: 6830, 01/09/05
Contact: Claire - art@datascope.co.uk

Senior Artist
Location: Belgium, Brussels
Salary: €DOE
This long established games company based in the UK but with offices all over the world have specialized in strategy, sports and historical war games across all major platforms. They have recently created an arcade perfect conversion of House of the Dead with tons of extra effects as well as a very engaging typing program based on the same game. They are looking for a Senior Artist who has worked on a well known title with at least 4-5 years' of experience behind them. The successful candidate must be experienced with art production processes with a wide knowledge of different tools like 3DSMax, Photoshop, Z-Brush, etc. Modelisation, texture creations and animation skills would also be an advantage. It is also important to have good experience in art team lead/management.

Ref: 6827, 01/09/05
Contact: Claire - art@datascope.co.uk

Environment Artist
Location: Dundee
Salary: £DOE
This Scottish company has a unique concept and technology that will create new possibilities in massively multi-player on-line gaming. They currently require an Environment Artist to create high quality concepts, models, textures, lighting and other tasks for game environments. Candidates must have strong fundamental drawing skills and capable of producing game quality work to the standard of other Artists in team and to the specification of Lead Artist. You should have several years' experience with PhotoShop and 3DSMax.

Ref: 6828, 01/09/05
Contact: Claire - art@datascope.co.uk

3D Artist/Animator
Location: Spain
Salary: €DOE
Our client, formed by enterprising and committed people with years of experience in the sector and located in Madrid is an emergent force in the industry. They are moved by their passion for videogames as an artistic expression, with a mixture of cutting edge technology and the most avant-garde creativity. They are currently looking for a 3D Artist with at least 2 years' professional experience in Games.

Successful candidates must also have expert knowledge of 3D Studio Max and ZBrush. Advanced skills in high and mid poly modelling and texture mapping of humans, creatures and objects are essential, as is experience in Character Studio with good animation skills.

Ref: 6829, 01/09/05
Contact: Claire - art@datascope.co.uk

Environment Builders x 2
Location: Liverpool
Salary: £DOE
We are managing Sony Computer Entertainment's development recruitment in the UK. This games studio in the North of England has been producing world class games for a decade, is well funded and offers a great career structure. In 2008 Liverpool will be the European culture capital and SCEE's fabulously revamped studio reflects this. They currently require two experienced Environment Builders. Candidates should have excellent knowledge of Maya, a background of architectural model building useful and good technical knowledge for proprietary software.

Ref: 6343, 26/08/05
Contact: Paul - art@datascope.co.uk

Interface (Gui) Designer - 3D Specialism
Location: North West
Salary: £DOE
This Northern company has been around for years, and is headed by some of the biggest names in the games industry. They are currently one of the most successful independent developers in Europe, selling more PS2 software units than most other developers. They are now in a really exciting period of growth and are looking for serious talent to push the boundaries of next gen technology. They are looking for a team member to take responsibility for 3d modelling of any assets for use in the gui. This role fulfils a specialist need due to the requirements of next generation work. The potential workflow will be varied and interesting. You will need to be skilled in Alias Maya, specifically at producing models/animations for real time rendering, while also being able to produce “Animatic” like sequences for use in post production compositions. Particle system animation experience is also a major advantage. Being skilled in Adobe After Effects and Adobe Premier Pro would be a distinct bonus but are not essential.

Ref: 6815, 26/08/05
Contact: Claire - art@datascope.co.uk

Environment Artists
Location: Surrey
Salary: £DOE
Headquartered in Surrey this games company has offices all over the world. A subsidiary of a major company, they provide middleware solutions for the games industry and develop games for next gen consoles. This company have an excellent working environment, benefits package and career structure. Applicants should be imaginative with a natural flair for creating complex, highly detailed and realistic environments. Proficient experience with 3D Software such as Maya, (preferred) XSi or 3D Studio Max.

Ref: 6813, 26/08/05
Contact: Paul - art@datascope.co.uk

Interface (Gui) Technical/Scripter
Location: North West
Salary: £DOE
This Northern company has been around for years, and is headed by some of the biggest names in the games industry. They are currently one of the most successful independent developers in Europe, selling more PS2 software units than most other developers. They are now in a really exciting period of growth and are looking for serious talent to push the boundaries of next gen technology. They are currently looking for someone to Work as a bridge between the gui art team and the code team, the gui technical member will build a framework for the gui designers to populate with assets. Successful candidates will be responsible for associated issues such as how to technically implement controller navigation from a spec provided the Lead gui designer, and how to successfully meet and implement Sony TRC requirements when applied to the Motorstorm interface design. You will need to understand the complex issues of dealing with multi format media assets and their integration into a scripted interface design. Lur scripting ability or aptitude to learn – preferably with experience on an Interface project would be highly regarded. Specific knowledge of technical aspects of Alias Maya, Adobe Premiere and after effects would also be a distinct advantage for this role.

Ref: 6816, 26/08/05
Contact: Claire - art@datascope.co.uk

Art Director
Location: Surrey
Salary: £45-55k + 6k car + benefits
Established over 10 years ago this company are now a leading global developer and publisher of interactive entertainment software with offices across the world. The company's diverse product range cover every area of the expanding gaming audience. They currently require an experienced Art Director to work with various developers in the creation of high profile licensed and original games. You will be required to maintain and improve developer relationships from an artistic perspective - in the case of licensed games be able to digest what licensors want from the game, relate that to the developer and then communicate the developers thoughts back again. Candidates should have a wealth of experience in managing projects and a thorough understanding of the games art creation process.

Ref: 6812, 25/08/05
Contact: Paul - art@datascope.co.uk

Animator - Fixed Term Contract
Location: Brighton
Salary: £DOE
This is the Brighton arm of one of the largest independent games developers in Europe. With studios in three UK locations, they develop games for all major consoles, PC and wireless. They are currently looking for an Animator, the role requires a talented individual with a creative eye and dynamic and expressive human motion, as well as having the ability to show a good understanding of current character animation techniques in Maya. Working under the guidance of the lead animator and lead artist, applicants will have a good understanding of the main principals of animation. Applicants will be responsible for in-game character animation and must display an ability to match a pre-defined animation style if required.

Ref: 6808, 25/08/05
Contact: Claire - art@datascope.co.uk

Environment Modeller
Location: Central London
Salary: £DOE
We are managing all of Sony Computer Entertainment's games recruitment and the London office is a world class development studio. It has unrivalled development facilities and offers a creative and stimulating environment coupled with access to the best London has to offer in Soho. They currently require an experienced environment artist to specialise in interiors. Candidates should have excellent modelling (Maya) and texturing skills to create realistic in-game interiors.

Ref: 5671, 24/08/05
Contact: Paul - art@datascope.co.uk

Car Modellers
Location: North East
Salary: £DOE
This Northern company has been around for almost fifteen years, and has produced hundreds of games during its lifetime. While they have produced games for every major platform, the company is currently concentrating on innovative racing games for consoles. They currently require experienced artists to create in-game vehicles. Candidates should have games industry experience and be able to show a portfolio of high quality vehicle models.

Ref: 6798, 23/08/05
Contact: Claire - art@datascope.co.uk

Lead Artist
Location: Surrey
Salary: £30-42k
This is the Surrey arm of one of the largest independent games developers in Europe. With studios in three UK locations, they develop games for all major consoles, PC and wireless. They currently require a Lead Artist to join the Surrey team. The role will involve creating high quality 3D content and leading/mentoring a small team. The ideal candidate will have at least 4 years' industry experience, a high degree of knowledge in 3D and 2D packages and concepting skills would be advantageous.

Ref: 6792, 22/08/05
Contact: Claire - art@datascope.co.uk

Animator
Location: Germany
Salary: €DOE
This company is an ambitious new developer in Germany, they are currently working on an upcoming Multiplayer first person shooter. They currently require an Animator who will be responsible for creating all character and weapon animations.

The successful candidate must be proficient in 3DSMax 7, character set-up/rigging for real-time and motion-blending game engine. It is also important to have experience in creating looped animations. You must have Games industry experience with a strong passion for games.

Ref: 6786, 19/08/05
Contact: Claire - art@datascope.co.uk

Senior 3D Artist
Location: Australia
Salary: Aus$ DOE
This company has spent the past few years developing high-profile entertainment titles for some of the top publishers in the game industry. With each of these they have built a reputation as a top-tier developer that is capable of producing innovative work on all major platforms in genres as diverse as RTS, action, and sports. They currently require a number of Senior 3D Artists. Candidates should have a high level of artistic ability and a strong sense of colour and design. You should have multiple project experience with 3DSMax or other high end 3D software, PhotoShop or other paint software. You must be able to demonstrate proven ability in creating high quality low-poly 3D models following exact specifications, applying 2D textures to geometry and creating original, convincing textures for models.

Ref: 6774, 18/08/05
Contact: Paul - art@datascope.co.uk

Senior Artist
Location: Amsterdam
Salary: €DOE
Making games since 2000, this Amsterdam studio has a proven reputation for creating original AAA titles for high profile publishers. Now working exclusively with an industry leader, on their current and next gen technologies and with a major franchise in the pipeline, they are looking to recruit creative and talented individuals to join their determined and experienced multi-disciplinary game teams. Although the studio employs staff from over a dozen different countries, English is the common working language. They currently require a Senior Artist with strong hands-on art skills to be responsible for managing a small team of artists to create game content. The main role is to co-manage, advise and participate in the content creation process from initial design to finished content. Candidates should have previous experience on game projects and have some management experience. They will need to know the process of game content creation thoroughly and also be able to display good social and communication skills. Other aspects of the job include advising the Lead Artist and upper management on project issues and project management. They will also need to be able to train new team members in the processes and techniques of content creation.

Ref: 6781, 18/08/05
Contact: Claire - art@datascope.co.uk

Video Editor - 6 Month Contract
Location: Central London
Salary: £Neg
We are managing all of Sony Computer Entertainment's games recruitment and the London office is a world class development studio. It has unrivalled development facilities and offers a creative and stimulating environment coupled with access to the best London has to offer from their Soho office. This role is to produce and organise London Studio's video output. Working within the graphic design department the role would principally involve creating internal and external video trailers for upcoming titles. Additionally the position would encompass creating animated logo sequences, showreels and developing multimedia assets such as DVD presentations for internal uses. Candidates will be expected to take projects from start to finish and therefore be technically and creatively competent when it comes to capturing from titles whether that is in the traditional sense with games like The Getaway or with more innovative EyeToy and SingStar style titles. Additionally this position would also involve the sourcing and managing of external help and in so doing becoming a point of contact.


Finally this role would involve the management of the physical video assets (the cataloguing and management of data, tapes etc) as well as maintaining and developing equipment, facilities and organising any new technological requirements/needs.

Ref: 6760, 17/08/05
Contact: Paul - art@datascope.co.uk

Console GUI Artist
Location: Surrey
Salary: Circa £25k DOE
The people behind this company have produced some of the world's best selling games. By only recruiting the very best people it has created a tremendous reputation for excellence and as a result it is now very difficult to get into! The currently require a GUI Artist with proven ability in the games industry by working successfully on at least one high quality title. Candidates should have extensive practical knowledge of 2D (PhotoShop), Flash and Actionscript.

Previous game interface (preferably console) or web design skills necessary as is strong motion design and interactive design skills.

Ref: 6761, 17/08/05
Contact: Paul - art@datascope.co.uk

Artists
Location: Cheshire
Salary: £DOE
This Northern company has been around for years, and is headed by some of the biggest names in the games industry. The company is small and focused, employing only the best, to ensure the highest quality games and 3D engine for the Playstation and PS2. They are looking for talented, creative Environmental (World Builders) and 3D Modellers who have knowledge of 3DSMax (or similar), PhotoShop and have traditional art skills.

Ref: 6764, 17/08/05
Contact: Claire - art@datascope.co.uk

Specialist Artists
Location: Amsterdam
Salary: £DOE
Making games since 2000, this Amsterdam studio has a proven reputation for creating original AAA titles for high profile publishers. Now working exclusively with an industry leader, on their current and next gen technologies and with a major franchise in the pipeline, they are looking to recruit creative and talented individuals to join their determined and experienced multi-disciplinary game teams. Although the studio employs staff from over a dozen different countries, English is the common working language. They currently require a specialist artist to create top quality, benchmark defining content within their area of expertise. The successful candidate must have a very strong technical knowledge of their chosen area as well as being able to innovate in their field. They will be responsible for helping and tutoring game artists to create higher quality content.

Applicants must have at least three years' of experience in any professional creative field and be specialised in one of the following: texturing and shading, lighting, animation or special effects. Experience in different content creation fields (TV, Film, etc.) is an advantage.

Ref: 6765, 17/08/05
Contact: Claire - art@datascope.co.uk

Contract Character Artists x 2
Location: Central London
Salary: £Negotiable
We are managing all of Sony Computer Entertainment's games recruitment and the London office is a world class development studio. It has unrivalled development facilities and offers a creative and stimulating environment coupled with access to the best London has to offer from their Soho office. They currently require a number of talented concept character artists to work on a new project. Artists will be required to work closely together to develop design ideas and the look and feel of the project, working within the project brief. Candidates should have a versatile style, great imagination and of course superb traditional art skills. A knowledge of 3D software may be a benefit but is not specifically required. There is an opportunity for artist from junior to senior to apply - however the quality of your artwork is paramount. Initial contract will be for 3-6 months.

Ref: 6746, 15/08/05
Contact: Paul - art@datascope.co.uk

Contract Environment Artists x 2
Location: Central London
Salary: £Negotiable
We are managing all of Sony Computer Entertainment's games recruitment and the London office is a world class development studio. It has unrivalled development facilities and offers a creative and stimulating environment coupled with access to the best London has to offer from their Soho office. They currently require a number of talented concept environment artists to work on a new project. Artists will be required to work closely together to develop design ideas and the look and feel of the project, working within the project brief. Candidates should have a versatile style, great imagination and of course superb traditional art skills. A knowledge of 3D software may be a benefit but is not specifically required. There is an opportunity for artist from junior to senior to apply - however the quality of your artwork is paramount. Initial contract will be for 3-6 months.

Ref: 6745, 15/08/05
Contact: Paul - art@datascope.co.uk

Artist
Location: Yorkshire
Salary: £DOE
This Northern company has been around for a decade and is behind an immensely popular series of games. They are currently creating exciting titles for all current and future gaming platforms. Currently, they are looking for someone with strong 2D and 3D skills. Both modelling and texturing skills are essential to this role. The candidate must be capable in Photoshop, and Maya experience is preferred.

Ref: 6743, 15/08/05
Contact: Claire - art@datascope.co.uk

Environment Modellers
Location: Liverpool
Salary: £DOE
This fun-filled games company located in the North-West of England has been around for fifteen years, but hasn't lost the energy of a brand new company. Their creation, Formula 1, was Playstation's second best-seller worldwide in 1996. The company is currently working on Project Gotham 2 for the XBOX, and a secret project for a next-generation console. They are currently looking for three 3d modellers with knowledge and interest in building environments. Knowledge of lighting, texturing, and poly modelling combined with PhotoShop skills and the ability to generate textures from photographs. Experience in environment modelling for games preferred but not essential. They are always happy to see work from graduates, and a CV showing an artistic background that shows creative ability and ideas. Chosen candidates will have the opportunity to work at a very successful company on an AAA game.

Ref: 6737, 15/08/05
Contact: Paul - art@datascope.co.uk

Environment Modellers
Location: North East
Salary: £DOE
The North Eastern studio was formed in 2003 by a very experienced team, many of whom had over 10 years' experience in the industry. They are currently gearing up for the challenge of developing their next, truly next generation sports title. They currently require Environment Modellers skilled at both modelling and texturing convincing real-world environments. Candidates should be familiar with 3D Studio Max and PhotoShop tools. Previous published titles preferable, but not essential, for the right candidate.

Ref: 6736, 15/08/05
Contact: Paul - art@datascope.co.uk

Animator
Location: Warwickshire
Salary: £DOE
This company is a very well established and highly regarded developer based in the Midlands. The founders are legends and have been producing big games since the early 1980s. They develop for Xb PS2 and treat their staff very well indeed - employees receive an excellent benefits package which includes pension, health insurance and a loyalty bonus. They currently require an Animator to create in-game character content whilst animating filmic introductions, cut scenes and endings for the game. You will also need to provide high definition models for concept and marketing purposes.

You must have a working knowledge of 3D Studio Max, Maya or a similar 3D package and be able to demonstrate excellent character animation skills

A degree in animation/an art background (particularly life drawing) would be highly regarded.
Ref: 6742, 15/08/05
Contact: Claire - art@datascope.co.uk

Technical Artist
Location: Surrey
Salary: £DOE
The world's leading independent developer and publisher of interactive entertainment software for PC and console systems. Founded in 1982 it uses advanced technology and creativity to develop mainstream entertainment through an interactive medium. They currently require a Technical Artist to be a bridge between the Artists and the Engineers. Candidates in this role should be pro-active problem solvers who demonstrate a strong sense of creativity and respect for aesthetics. Candidates can be from either an Art, Design, Mathematics, Engineering or Science background; however they must demonstrate a comfort level in working with both art and technical issues. They require the ability to work in a production team in various stages of modelling, texturing and lighting at very proficient level, communicate technical concepts, aptitude for problem solving CG issue. You should also be able to demonstrate an ability to think creatively to resolve technical challenges and limitations investigate and advise.

Ref: 6719, 10/08/05
Contact: Paul - art@datascope.co.uk

Associate Artist
Location: Bath
Salary: £DOE
This company is currently working on a project for PC, PS2, and Xbox. It is a squad-based action/strategy game. They are based in a fabulous location, have an excellent working atmosphere and a low turn over of staff. They are currently looking for somebody who is interested in computer games, has strong artistic abilities. You will be responsible for checking through our levels for technical art issues and fixing them.

The successful candidate will be highly self-motivated, proactive and very methodical in their work. Experience with Discreet 3D Studio Max will be highly advantageous.

Ref: 6718, 10/08/05
Contact: Claire - art@datascope.co.uk

3D Artist
Location: Brisbane
Salary: £DOE
This is one of Australia's most exciting interactive entertainment companies. They were founded in 1995, have had a massive worldwide hit with a game which was Activision's largest ever release. They have also created a number of games using their own unique technology. The currently require an artist with at least 2 years' industry experience. The successful candidate will produce and edit original high quality 3D models and assist in the creation of high quality 2D texture maps for 3D models according to the project’s style guide and indicated production procedures. You will need proven experience and knowledge with 3D Studio Max 6 or higher, PhotoShop 7 (and relevant plug-ins) required and the ability to work within a team environment.

Ref: 6713, 09/08/05
Contact: Paul - art@datascope.co.uk

Art Director
Location: Central London
Salary: £Neg
We are managing all of Sony Computer Entertainment's games recruitment and the London office is a world class development studio. It has unrivalled development facilities and offers a creative and stimulating environment coupled with access to the best London has to offer from their Soho office. They currently require an experienced and talented Art Director to join as a key member of a new team. You should have a wealth of experience in the direction of both art and artists. Ideally you'll have experience of high profile, creative projects in either games or film. A strong technical background in Maya is also desirable.

Ref: 6709, 09/08/05
Contact: Paul - art@datascope.co.uk

Senior Animator
Location: Warwickshire
Salary: £DOE
This company is a very well established and highly regarded developer based in the Midlands. The founders are legends and have been producing big games since the early 1980s. They develop for Xbox and PS2 and treat their staff very well indeed - employees receive an excellent benefits package, which includes pension, health insurance and a loyalty bonus. They are looking for a Senior Animator to create in-game character content, model and animate individual characters and scenic elements within the game, also animating filmic introductions, cut scenes and endings for the game. Candidates must be able to demonstrate excellent character animation skills and possess knowledge of the timing and appearance of human and animal movement and facial expressions. A working knowledge of 3D Studio Max, Maya or a similar 3D package with a degree in animation/an art background (particularly life drawing) is advantageous.

Ref: 6782, 09/08/05
Contact: Claire - art@datascope.co.uk

Character Animator
Location: Amsterdam
Salary: €DOE
Making games since 2000, this Amsterdam studio has a proven reputation for creating original AAA titles for high profile publishers. Now working exclusively with an industry leader, on their current and next gen technologies and with a major franchise in the pipeline, they are looking to recruit creative and talented individuals to join their determined and experienced multi-disciplinary game teams. Although the studio employs staff from over a dozen different countries, English is the common working language. This young and vibrant company is looking for a Character Animator to bring characters to life through movement. Tasks include: Designing real-time character animations with focus on quality and realism. Co-operating with Game Designers and Programmers to fulfil tasks according to the Production Plan. Applicants are required to have 2+ years' industry experience in 3D key-frame animation with an excellent working knowledge of Maya and/or 3DStudioMax/Character Studio.

Ref: 6691, 08/08/05
Contact: Claire - art@datascope.co.uk

Technical Artist
Location: Amsterdam
Salary: £DOE
Making games since 2000, this Amsterdam studio has a proven reputation for creating original AAA titles for high profile publishers. Now working exclusively with an industry leader, on their current and next gen technologies and with a major franchise in the pipeline, they are looking to recruit creative and talented individuals to join their determined and experienced multi-disciplinary game teams. Although the studio employs staff from over a dozen different countries, English is the common working language. They currently require a Technical Artist to tackle complex content creation problems and processes, as well as deal with all art specific tool creation requests. The main job is to work together with the senior artists and specialist artists to create the set-piece events and special effects of the game. Also work with designers and programmers to create games mechanics and with animators to create rigs and animation diagrams. Other aspects of the job include serving as a technical knowledge base for the art team. Aside from a vast technical knowledge of the software we use, they also need to be able to develop our own tools. Programming or scripting skills are a necessity. Candidates are required to have at least two years' experience in the film, broadcast or games industry, strong technical insight as well as good artistic and creative skills, excellent technical knowledge of Maya, specifically rigging, scripting, particles, dynamics and other high level Maya skills and a good understanding of automating processes and stream-lining art production workflows.

Ref: 6692, 08/08/05
Contact: Claire - art@datascope.co.uk

[/ QUOTE ]

well people,you all still here? smile.gif

john

Replies

  • Josh_Singh
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    Josh_Singh polycounter lvl 18
    That's a lot of jobs, makes me wonder why there were so many layoffs in the u.k.
  • Bronco
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    Bronco polycounter lvl 18
    well as I said its been steadily rising but this seems to have been abit of a dump,its gone back down to about 7 vacancies a day.

    Id be guessing its the whole next gen thing coming into play and the impact might well be much more ovious in the UK than the US maybe.

    Also I guess the Big Coporate companies are having to look deeper than the bog standard student looking to "work anywhere for anything"...again becuase of the next gen tech coming into play.

    Just wondering acturally,if anyone from the UK here knows if there any talk of incorporating the use of Zbrush or at least hi-poly theory into UNiversity Videogames courses and college courses?

    Just my take on whats going on I think Ghost.

    john
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