@Anirbandey928 more specifically i am eluding to developers of a DCC or digital content creation software. before game art degrees, software considered industry standard would offer tests that would certify users know the ins and outs of the program's features and grant a badge you can add to your resume. with a dig, i did…
I never understood the reasoning of some "artist users" that AI is sooooo helpful.. there might be some improvements in some tools using some cleverness.. (or using AI in some other areas than art) but what we see (in the arts domain) is mostly those "artists users" who do some things quickly but also totally fail on some…
What searches have you tried so far? I did a web search for "unity how to make a card game" and found tons of guides and videos about how to make one. Which did you try? We have some info about game design, and about level design, that might help you: http://wiki.polycount.com/wiki/Game_design…
Over the past few days i have been working on a new enviroment. This enviroment will be rendered inside the Unity 3D game engine. Work in Progress: #1: Rendered in Maya (Maya is shit at rendering will look better in unity with my shaders and post processing applyed. Im planing to build a full indoor living room scene that…
Small update. Edited the length of the lightsaber - both the hilt and the blade. Small texture edits. Thickened the cloak. Improved overall skinning - especially for the little cannisters on the belt. Created custom eyelashes (I was previously using the metahuman ones). I think I'm going to call it on texture/mesh edits…
Hello everyone! It's day 3 since I joined Polycount Sketchbook and day 34 of my 180-day topology improvement journey. I'm determined to take my topology skills to the next level! Today, I started off by writing out a list of 23 things I could do to improve my skills. The first thing I did was reach out to some amazing…
Here's a selection of 2d art I did back at Castaway. These images were illustrations for in game cards. While in production, I would make about three a day, concept to finish. Speed was the primary objective here as I was the only artist making these and there was conceivably hundreds to do had the project continued. I…
INTERACTIVE PLAYER UPDATED: http://www.sirhaian.net/portfolio/LeagueOfEffects Currently working on: Taking a break. :D Dark Star Lux: https://www.youtube.com/watch?v=MelZY_2hbKM PROJECT: Karthus: https://www.youtube.com/watch?v=DlVJvpiEOWE Star Guardian Gragas: https://www.youtube.com/watch?v=VjNJ6M4ZBW0 Hextech Veigar:…
I did 2 day art test at Bitz games, whilst in their studio. Bit nerve racking , but it came out pretty ok and i got the job. did this around 2002- modleled textured and rigged in 7 hours + tidying up the next day I was pretty much inexperienced at the time. I suppose it proved that i could handle that particular situation…
What are the statistics of people using the 360 for TV rather than games. With two kids in my house thats all it gets used for these days and with the average gamer age being maybe 35 I can see why the management at MS are making these choices. It backed fired at E3 due to all the die hard gamer fans but then what did they…