My name is Talia and I'm a freelance Character Animator. Check out my recent work: [vv]42968302[/vv] I have 7 years of experience creating character animation for games, TV series, commercials and films. I can produce high quality animation in tight deadlines, and have excellent communication skills. I've worked as lead…
the first animation i did was this: anim #1 now after some modeling i felt like doing some more animation, and i got it up to here: http://www.megaupload.com/?d=YLIF7Q6A now i realize my animation skills are still piss poor, so if any of you here could give me some pointers, it would be much appreciated, also, im looking…
3D Animator : VascoGames BV is looking for a highly enthusiastic dedicated and talented 3D-Animator to join our team in Emmen - The Netherlands. We seek someone who has previous experience in rigging and animating 3D characters and or other objects for mobile games. Any other gaming-platform is also appreciated. We at…
Red Storm Entertainment has an exciting opportunity for a talented Technical Animator to join our teams! We are looking for a Technical Animator with a blend of strong technical skills in rigging/programming, as well as a good artistic sense. At RSE TAs are challenged to not only create incredible rigs but to ensure…
Founded in 2010, MediaCraft.video is an award winning 3D Animation and Game Assets Production Company. We are the authors of one of the most spectacular 3D projection mapping shows in the world, including The Biggest Projection Mapping in the World on 40 Skyscrapers in 2019. We never do the same thing twice and our team is…
Does anyone know if marmoset toolbag can import animated textures? im creating my scene in 3dsmax 2010 and want to make a fire place with animated fire texture, even a series fire texture maps with alpha maps animated in a loop. i know marmoset supports .pfm .dds. tga and .psd formats, if texture animation can be done then…
I studied 2D Animation at university and got into the industry as a 2D animator for a games company in London. Then I basically taught myself Maya and became a lot more involved with 3D animation at work and now work primarily as a 3D character animator for a games company in Cambridge, UK. Because I started out as a 2D…
Probably the question you animators get asked a lot, but! Many years ago when I got started with 3d I did it because I wanted to be an animator, and I made it through a couple of tutorials, got known with the toolset 3dsmax was able to provide. Then I wanted models to actually animate and went too deep into modelling. And…
From my own research on the matter, I have a few referenced GDC talks and videos discussing FPS animation: Art of Destiny's First Person Animation First Person Animation of Overwatch Animation Pipeline of Overwatch AI and Full Body Animation in DOOM Animation Prototyping for Games In terms of animating the weapon without…